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Scrypt for SSEDIT to find out which file can be flagged as ESL


cristian6970

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I have found a post on reddit about a script and a was hoping if someone confirm to me if this is correct https://www.reddit.com/r/skyrimmods/comments/8rnphy/tool_to_identify_esp_files_that_could_be_flagged/



the script is as follows:

{
Find ESP plugins which can be converted to ESL
}
unit FindESPtoESL;

const
iESLMaxRecords = $800; // max possible new records in ESL
iESLMaxFormID = $3ff; // max allowed FormID number in ESL


procedure CheckForESL(f: IInterface);
var
i: Integer;
e: IInterface;
RecCount, RecMaxFormID, fid: Cardinal;
begin
// iterate over all records in plugin
for i := 0 to Pred(RecordCount(f)) do begin
e := RecordByIndex(f, i);

// override doesn't affect ESL
if not IsMaster(e) then
Continue;

// increase the number of new records found
Inc(RecCount);

// get raw FormID number
fid := FormID(e) and $FFFFFF;

// determine the max one
if fid > RecMaxFormID then
RecMaxFormID := fid;
end;

// too many new records, can't be ESL
if RecCount > iESLMaxRecords then
Exit;

AddMessage(Name(f));

if RecMaxFormID <= iESLMaxFormID then
AddMessage(#9'Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL')
else
AddMessage(#9'Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)');

// check if plugin has ESP masters
for i := 0 to Pred(MasterCount(f)) do
if not GetIsESM(MasterByIndex(f, i)) then begin
AddMessage(#9'Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!');
Break;
end;
end;

function Initialize: integer;
var
i: integer;
f: IInterface;
begin
// iterate over loaded plugins
for i := 0 to Pred(FileCount) do begin
f := FileByIndex(i);
// check non-master plugins only
if not GetIsESM(f) and SameText(ExtractFileExt(GetFileName(f)), '.esp') then
CheckForESL(f);
end;
end;


end.



The results:

 

 

[FE 008] Undiscover Skyrim - No Discovery Sounds.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 009] MajesticMountains_Moss.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00A] MajesticMountains.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00B] ImmersiveAnimatedLooting.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00C] SkyUI_SE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00D] CollegeApplication.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00E] RealNames - SSE Edition.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 00F] Particle Patch for ENB SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 010] SMIM-SE-Merged-All.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 011] BlendedRoads.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 012] Bent Pines.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 013] GQJ_DG_vampireamuletfix.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 014] FranklyHDImperialArmorsAndWeapons.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 015] S3DSigns.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 016] CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 017] SummerCustomeEyes.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 018] Beards.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 019] ModestElderly.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 01A] DustEffectsSSE.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 01B] EmbersHD.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 01C] Feral Foxes.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 01D] RaceMenu.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 01E] RaceMenuPlugin.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 01F] MoonlightTalesMCM.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 020] PeopleAreStrangers.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 021] dD - Enhanced Blood Main.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 022] Realistic Haircolors.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 023] KrittaKittyHorsesForSSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 024] The Paarthurnax Dilemma.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 025] AddressUnknown.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 026] Project AHO - USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 027] BSHeartland - Unofficial Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 028] Beyond Skyrim - Bruma - Guard Cloaks.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 029] BSHeartland - Arnima Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 02A] BS_Campfire.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 02B] Qw_BeyondReach_USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 02C] Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 02D] Falskaar - Bruma Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[11] No Edge Glow - Magic and Transformations.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[12] manny Lantern Caretakers.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[14] Weapons Armor Clothing & Clutter Fixes.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 02E] Qw_WACCF_BSHeartland Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 02F] Qw_WACCF_CRF Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 030] Qw_WACCF_arnima Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[15] WACCF_BashedPatchLvlListFix.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[16] iHUD.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[17] Castle Volkihar Rebuilt.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[19] Landscape Fixes For Grass Mods.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[1B] SpiceOfLife - OrcLStrongholds.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[1C] Treeswinedave.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[1D] Skyland Imperial Forts and Dungeons.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[1E] Prometheus_No_snow_Under_the_roof.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[1F] Better Dynamic Snow.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 031] Better Dynamic Snow - NSUTR Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 032] Better Dynamic Ash.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 033] Campfire BDS Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[20] Ashbound.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[21] Blacksmith Forge Water Fix SE USSEP.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[22] frozenintime.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[23] Weathered Road Signs.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[24] Real Clouds.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[25] BetterTreasuryHouse.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[26] WetandCold.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[27] WetandCold - Fur Hoods Fix.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[28] Trade & Barter.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[29] SolitudeTempleFrescoes.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[2A] SkyTEST-RealisticAnimals&Predators.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[2B] fallentreebridgesSSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[2D] Craftable Horse Barding.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[2E] JS Barenziah SE - Johnskyrim.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[2F] JS Armored Circlets SE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[30] aMidianborn_Skyforge_Weapons.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[31] AMB Glass Variants Lore.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[32] Differently Ebony.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[33] aMidianBorn_ContentAddon.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[35] Veydosebrom - Grasses and Groundcover.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[36] NightEyeENBFix.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[37] Hothtrooper44_Armor_Ecksstra.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[3A] Predator Vision.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[3B] Common Clothes and Armors.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[3C] WardsFunctionalitiesExtended.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[3D] shieldsoftheholds.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[3E] Morning Fogs SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[3F] Footprints.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[40] Nordic NPCs Overhaul Mixed.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[41] Serana Renewal.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[42] Toccata as Elisif.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[43] SGEyebrows.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[44] SFO_SkinFeatureOverlays.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[45] KK_Lola_companion_wolfdog.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[46] BirdsAndFlocks_SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[47] BirdsOfSkyrim_SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[48] WondersofWeather.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[49] Skysan_Icicle.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[4A] TKAA.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[4B] Sea of Spirits.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[4C] NB-Scars.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[4D] ImprovedFishBASIC.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[4E] vwr Wet Eyes.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[4F] STAC.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[50] LON Dim.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[51] FireBurns.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[52] DeadlySpellImpacts.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[53] DeadlySpellImpacts - Two Fire.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[54] GPVampireDust.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[55] Chesko_WearableLantern.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[56] PumpingIron.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[57] Realistic-Voice.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[58] HearthfireMultiKid.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[59] HearthfireMultiKid_LastName.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[5C] SPTConsistentOlderPeopleSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[5D] More idle markers.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[5E] T'Skyrim - True Skyrim.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[5F] Run For Your Lives.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 034] Qw_BeyondReach_RDO Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[61] Serana Dialogue Edit.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[62] Laundry.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[64] FNIS.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[65] dD-No Spinning Death Animation.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[66] UltimateCombat.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[67] TKDodge.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[68] Immersive Horses.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[69] Optional Starting Spells.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[6A] Cloaks.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 035] Cloaks - USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[6B] Cloaks - Dawnguard.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 036] Qw_CloaksOfSkyrim_CRF Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 037] Qw_WACCF_CloaksOfSkyrim Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 038] Cloaks_SMP_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[6C] SeeEnchs.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[6D] Frostfall.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 039] Frostfall Vampire Fix.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[6E] Frostfall_Seasonal_Temps_patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[70] Hunterborn - Campfire Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[72] Hunterborn - Predator Vision Compatibilty Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[73] KS Hairdo's.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[74] UsefulDogs.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[76] Dual Wield Parrying_SKSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[77] HARODATH_ImmersiveSoulgems.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[78] 1nivWICCloaks.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 03A] 1nivWICCloaks_SMP_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 03B] 1nivWICSkyCloaksPatch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[79] RealisticNeedsandDiseases.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[7A] SkyrimIsWindy.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[7B] Blowing in the Wind SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 03C] Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 03D] Blowing in the Wind - SMIM Merged All Patch SSE.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[7C] UndeadFX.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[7E] Immersive Sounds - Compendium.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 03E] Qw_ISC_CRF Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 03F] Qw_WACCF_ISC Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 040] Qw_DeadlySpellImpacts_ISC Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[7F] DestructibleDisplayCases.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[80] SleepToGainExperience.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[81] Potions.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[82] truetelekinesis.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[83] ExtractOreSpell stallrim XP.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[84] Invisibility.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[85] MeekoReborn.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[86] ADS.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[87] OpulentOutfits_2017-SSE AIO.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 041] PCE - No Custom Music patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 042] PCE - Holidays Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 043] PCE - RDO Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 044] PCE - USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[89] FCO - Follower Commentary Overhaul.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[8A] nwsFollowerFramework.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[8B] Purewaters.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 045] PCE - Open Cities Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[8D] Fixed body collision.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 046] JKs Skyrim_Holidays_Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[91] Winterhold Restored - JKs Skyrim Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[92] Winterhold Restored - NSUTR Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 047] PCE - 3DNPC Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 048] Qw_3DNPC_USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[95] 3DNPC_FrogCustom_Amalee.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[96] PC Head Tracking - MCM.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[97] PC Head Tracking - Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[98] Sleeved Guards.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[99] Skysan_GlassAW.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[9A] Sacrosanct - Vampires of Skyrim.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[9B] Sacrosanct - Friendly Hemomancy.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[9C] Moonlight Tales Special Edition.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 049] Moonlight Tales - Werebear Form Bug Fix Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[9D] Lupinus.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[9E] The Great City of Falkreath.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A0] VigilanceReborn.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A2] 018Auri.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A3] Auri3DNPC_patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[A4] 018InigoBanterPatch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[A5] HothFollower.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A6] HothFollower UFO Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A7] ColovianNobleClothes.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[A8] ColovianNobleClothes_replacer.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[AB] Project AHO - Delayed Start (The Horn of Jurgen Windcaller).esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[AD] Winterhold Restored - Ambriel Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 04A] CWIOOSEPatchAIO.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 04B] CWICRFSEPatch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 04C] CWIBDSPatch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[AF] CWIOCSSEPatch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b0] Missing Apprentices CRF Quest Fix.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b1] Obsidian Weathers.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 04D] SoS_Obsidian_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b2] Improved Snow - Obsidian Weathers.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b3] TrueStormsSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 04E] SoS_TrueStorms_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 04F] True Storms - Obsidian Weathers - Patch .esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b4] Obsidian_TS_Wet&Cold_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[b5] Afterlife.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[b8] CharitableSoul.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 050] Darkend_Balance_Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[bB] Dawnguard&VolkiharArtifactsQuests.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[bC] Do You Know Who I Am.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[bD] Immersive Speechcraft.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[bE] KeeperCarcetteSurvives.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[bF] konahrik, the priest.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[C1] MoonAndStar_ImmersionPatch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[C5] dD - Realistic Ragdoll Force - Realistic.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[C6] Recorder Follower Base.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 051] Recorder - OCS Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 052] Recorder - JKs Skyrim Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[C7] Recorder Follower Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[C8] SofiaFollower.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 053] Qw_SofiaFollower_USSEP Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 054] Qw_SofiaFollower_RDO Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[C9] Tomebound.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 055] Tomebound - Sacrosanct Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[CE] Lucien-MoonandStar-Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[CF] Lucien-Moonpath-Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 056] PCE - Immersive Citizens AI Overhaul Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[D1] Immersive Citizens - OCS patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[D4] JRMoonpathBrumaPatch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[D6] Eli_Breezehome-Open_Cities-Patch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[D8] Guard Dialogue Overhaul.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 057] Qw_SofiaFollower_GDO Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[D9] Tentapalooza.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[DA] MagicArmorVisuals.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[DC] SLO_StoneWalls.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[DD] Alternate Start - Live Another Life.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FE 058] PCE - Live Another Life Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[DE] Landscape Fixes For Grass mods - Alternate start Locations.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[DF] ULALPatch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 059] PCE - ELFX PATCH.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[E1] CWIELnFXSEPatch.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[E2] ELFXEnhancer.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[FE 05A] PCE - ELFXEnhancer Patch.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[E3] SRG Enhanced Trees Activator.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[E4] NotSoFast-MageGuild.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[E5] CWIAIPATCH.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[E6] AltStartELFXEnhancedAddLight.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[E7] Dr_Bandolier.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[E8] beltfastenedquivers.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[FE 05B] CTR_Patch_EL+Inigo.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[EA] CTR_Patch_OpenCities.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[EB] TrainAndStudy.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[EC] Ish's Souls to Perks.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[ED] TorchesCastShadows.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[EE] DarkerNights-BeyondSkyrimBruma.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[EF] DarkerNights.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[F0] WetFunction.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[F2] Open Cities Skyrim - Holidays.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[F3] Trees in Cities - Open Cities Skyrim Edition.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
Plugin has ESP master(s), turning into ESL will shuffle load order and hence NOT recommended!
[F4] super simple bathing.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[F5] FurSet by keung.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[F7] XPMSE.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[F8] Runandwalkpaces.esp
Can be turned into ESL by adding ESL flag in TES4 header and changing extension to *.ESL
[F9] SimplyKnock.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FA] Missives.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FB] Realistic AI Detection 2 SE Lite.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[FC] AmplifiedMagicEnchants.esp
Can be turned into ESL by using ESL convertion in Creation Kit (requires FormID renumbering)
[00:36] Done: Applying script "ESLFY Script", Elapsed Time: 00:36

 

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