Ragosch Posted August 14, 2012 Share Posted August 14, 2012 Ok, that is again something where our game play differs. I play a role as character. This includes, that I do not do all I am told to do. I decide seen from the perspective of my character, if something should be done and what should be avoided. Just to give an example. I think, that a proud, honorable and patriotic Nord will neither join the thieves guild nor the dark brotherhood. This is in contradiction to his mind set to me, so I won't do these quest lines with this character. And because I have to fear permanent death, I think twice about if and how I do a certain task. My goal is to stay alive and make it nevertheless to higher levels. But this includes as well, that I don't do too risky stuff, just because I am told to. I decide carefully, what I do and what is better to be left alone. Link to comment Share on other sites More sharing options...
dukefx Posted August 14, 2012 Share Posted August 14, 2012 (edited) Ok, that is again something where our game play differs. I play a role as character. This includes, that I do not do all I am told to do. I decide seen from the perspective of my character, if something should be done and what should be avoided. Just to give an example. I think, that a proud, honorable and patriotic Nord will neither join the thieves guild nor the dark brotherhood. This is in contradiction to his mind set to me, so I won't do these quest lines with this character. And because I have to fear permanent death, I think twice about if and how I do a certain task. My goal is to stay alive and make it nevertheless to higher levels. But this includes as well, that I don't do too risky stuff, just because I am told to. I decide carefully, what I do and what is better to be left alone. I can understand that, but let me show you another example: You play the good guy and during the main questline you are forced to kill an innocent blind guy becaus Hermaeus Mora won't let you leave the dungeon even if you refused his offer - hint: this is where you get the elder scroll. (Highlight for spoilers) What do you do then? "Cheat", reload and abandon the entire main questline? Skyrim isn't really the best example for a good RPG where you decide what is right and wrong. Edited August 14, 2012 by dukefx Link to comment Share on other sites More sharing options...
Ragosch Posted August 14, 2012 Share Posted August 14, 2012 @dukefx Bug fixing is a different issue of course, because then I am out of character and try to fix a bug. But this should not lead to that my character has in his role an unreasonable advantage, but as well not an unreasonable disadvantage due to a bug. So I balance this out in a meaningful way, what means if I detect, that there is an advantage for my character by changing an aspect of the game, then I consider, what I have to do, to balance this out, before I continue playing. I really care for game balance, because otherwise the risk is given, that the game will be no fun anymore. I am playing on expert level, not master by the way, because I think that master level is changing the balance between the skills too much. But this might as well be, because I am using mods, which change the skill trees and weaken perk effects. So I can't really tell how vanilla master level is like. Link to comment Share on other sites More sharing options...
Ragosch Posted August 14, 2012 Share Posted August 14, 2012 I am not playing the good guy - I am playing an opportunistic guy, who still has his own codex of honor. This does not mean that I would have to be always good, if there is a higher purpose to fulfill or if it is a matter of survival. This is in real life just the same. I am not up to kill anyone, but if food would get rare, my neighbor would increasingly start to look very tasty to me. Link to comment Share on other sites More sharing options...
DanTR Posted August 14, 2012 Share Posted August 14, 2012 (edited) Ok, that is again something where our game play differs. I play a role as character. This includes, that I do not do all I am told to do. I decide seen from the perspective of my character, if something should be done and what should be avoided. Just to give an example. I think, that a proud, honorable and patriotic Nord will neither join the thieves guild nor the dark brotherhood. This is in contradiction to his mind set to me, so I won't do these quest lines with this character. And because I have to fear permanent death, I think twice about if and how I do a certain task. My goal is to stay alive and make it nevertheless to higher levels. But this includes as well, that I don't do too risky stuff, just because I am told to. I decide carefully, what I do and what is better to be left alone. I can understand that, but let me show you another example: You play the good guy and during the main questline you are forced to kill an innocent blind guy becaus Hermaeus Mora won't let you leave the dungeon even if you refused his offer - hint: this is where you get the elder scroll. (Highlight for spoilers) What do you do then? "Cheat", reload and abandon the entire main questline? Skyrim isn't really the best example for a good RPG where you decide what is right and wrong. Sometimes, even in real life, you are forced to do something you would not want to do. But you can still chose a lot of things in Skyrim. It is still a good example for a good RPG where you decide what is right and wrong. Also, people have different ways to play AND different ways to HAVE FUN. You are entitled to your own opinion. I don't play Dead is Dead, but I still try to roleplay. I rarely load for "Making a mistake", but I don't want to let my character die because of my lack of ability. I'm even thinking of playing Dead is Dead, but I'm still making my gameplay more hardcore. I add hardcore elements to my roleplay bit by bit. If you find cheating fun, if you find hardcore roleplaying fun, good, play the way you like. And nobody has the right to say that you're playing wrong because you play the game the way you want. Edited August 14, 2012 by DanTR Link to comment Share on other sites More sharing options...
Ragosch Posted August 14, 2012 Share Posted August 14, 2012 Dead is dead is not for everyone, I will just warn you - you are really sad, when you loose a character, you got attached to. I tried it first with rules like "well, I can die 3 times" or so - that does not work, you will not stick to this. Just a drastical "dead is dead" works, but it will possibly make you sad and angry about yourself and your carelessness. It is hard to stick to this rule - that is why I tricked myself out and created this "graveyard" folder with the last save game of the dead character, so that I could possibly play this character again (even I know, I won't, because the attachment to this character gets lost fast, when you start playing a new one). Link to comment Share on other sites More sharing options...
DanTR Posted August 14, 2012 Share Posted August 14, 2012 Dead is dead is not for everyone, I will just warn you - you are really sad, when you loose a character, you got attached to. I tried it first with rules like "well, I can die 3 times" or so - that does not work, you will not stick to this. Just a drastical "dead is dead" works, but it will possibly make you sad and angry about yourself and your carelessness. It is hard to stick to this rule - that is why I tricked myself out and created this "graveyard" folder with the last save game of the dead character, so that I could possibly play this character again (even I know, I won't, because the attachment to this character gets lost fast, when you start playing a new one). So... Yeah, I'll stick with the "Dead is Alive" gameplay style :P That is, until I feel I am really good so my characters doesn't die at the beggining of the game just because of a idiot error of mine. Link to comment Share on other sites More sharing options...
Enatiomorph Posted August 14, 2012 Share Posted August 14, 2012 (edited) I can understand that, but let me show you another example: You play the good guy and during the main questline you are forced to kill an innocent blind guy becaus Hermaeus Mora won't let you leave the dungeon even if you refused his offer - hint: this is where you get the elder scroll. (Highlight for spoilers) What do you do then? "Cheat", reload and abandon the entire main questline? Skyrim isn't really the best example for a good RPG where you decide what is right and wrong.Er, you dont have to kill anybody to get the Scroll for the main quest. Not to mention plenty RPs dont even go through the MQ. Out of my 78, I only have one true Dragonborn that did the MQ. Edited August 14, 2012 by Enatiomorph Link to comment Share on other sites More sharing options...
DanTR Posted August 14, 2012 Share Posted August 14, 2012 I can understand that, but let me show you another example: You play the good guy and during the main questline you are forced to kill an innocent blind guy becaus Hermaeus Mora won't let you leave the dungeon even if you refused his offer - hint: this is where you get the elder scroll. (Highlight for spoilers) What do you do then? "Cheat", reload and abandon the entire main questline? Skyrim isn't really the best example for a good RPG where you decide what is right and wrong.Er, you dont have to kill anybody to get the Scroll for the mainquest. Not to mention plenty RPs dont even go through the MQ. ^ This. Does my blood-thirsty assasin really need to want to save the world, or does my humble and poor alchemist have the strength to even walk to High Hrothgar? You can just simply ignore Septimus and go to the Troat of the World without even talking to Septimus again. Even if that, in roleplaying terms, wouldn't fit if your character has a good-hearted personality. Link to comment Share on other sites More sharing options...
Enatiomorph Posted August 14, 2012 Share Posted August 14, 2012 Pretty much. Do they even care, or have the skill to go through the MQ? Does it even interest them, etc.? I think that is the real ES role playing. Where pretty much every one of your builds is NPC like, except for one true protagonist. Link to comment Share on other sites More sharing options...
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