XutzBR Posted April 15, 2019 Share Posted April 15, 2019 Hello, I'm working on a religion mod that adds an additional effect to the player if he have the god's blessing and his corresponding amulet.What I've done:I've created an ability with the desired magic effects, then I created a new perk to apply the ability. On the perk's condition box, two functions:One: WornHasKeyword MyKeyword == 1.0 Run on Subject ANDTwo: HasSpell MySpell == 1.0 Run on Subject AND I thought it would work, but it didn't. Am I missing something here? PS: Yes, the amulet has the necessary keyword. Thanks! Link to comment Share on other sites More sharing options...
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