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Splinter Cell Double Agent Inspired HUD


AdayDr1en

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I thought it would be cool to have a modified HUD in the form of the Splinter Cell DA style HUD, where

you're health, stealth meter, notifications and objective messages are displayed in one box.

 

Instead of having you're health, RADs, compass, weapon and ammo status, and notifications(such as quest messages on screen)on screen

from left to right and so forth, they could either be removed, or relocated to the bottom left corner of the screen as part of a single box, maybe even remove the HIDDEN/DETECTED notification at the top and replace it with a green/red dot in the box(glows green when you are concealed and glows red when you are unconcealed/visible).

 

Maybe even have an option for regenerative health, where if enabled-it would remove the health bar from the

box(maybe even make a version that uses the vanilla health system but removes the box anyway, and beefs up

stimpak effectiveness) and health would regenerate for a short time after exiting combat, maybe even apply this function to NPCs as well(or not).

 

I use a lot of HUD mods that remove the hud, IHUD, etc, but I am looking for something that minimizes the hud to the point where it is compact, inobtrusive, and just visible enough that I don't feel the need to

make it visible/invisible when I am/am not using it.

 

I am talking about the HUD used in the PC/X360 exclusive versions of the game.

 

Here are some pics,

 

http://www.abload.de/img/splintercell42011-10-37umu.png

 

http://pcmedia.gamespy.com/pc/image/article/751/751217/tom-clancys-splinter-cell-double-agent-20061215030932470.jpg

Edited by AdayDr1en
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