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Can't compile due to compiler not finding script?


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I want to tweak a perk in Path of Sorcery. This requires a small change in a script. So I do that and run

Papyrus\ Compiler/PapyrusCompiler.exe Data/Scripts/Source/IMP_DES__Frost.psc -op -o="Data/Scripts/"

This produces the output:

Starting 1 compile threads for 1 files...
Compiling "IMP_DES__Frost"...

<unknown>(0,0): unable to locate script IMP_DES__Frost

No output generated for Data/Scripts/Source/IMP_DES__Frost.psc, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.

Failed on Data/Scripts/Source/IMP_DES__Frost.psc

Looking this up on Google, I found a lot of "unable to locate flag" posts which were resolved by unpacking the magic .rar into scripts/source. I have already done this, and have edited and compiled other scripts before... just not in command line. For whatever reason Windows Command line hates me. Probably because I hate it. Git Bash is okay, but its a poor substitute for a proper terminal emulator. But that's beside the point.

 

I'm not sure if this is related to my other question or not. https://forums.nexusmods.com/index.php?/topic/7576045-edit-source-greyed-out;-source-files-in-scriptsource/

 

SOLUTION: Nope. It just needed to be run in the directory with the script.

Edited by tomtheclone
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