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Missing Meshes/Art file during creation of mod


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I have accidentally deleted the Art File of terrain_rock_wg_08 during construction of my mod and I don't know how to get it back, I can't find the art files in my game directory.

If I play the game or another mod the art file is still there and I get no warning, so I must have deleted it from my mod specifically.

This is the specific warning that I receive:

"Model Load Error: Meshes\Add Art File cannot load file in Meshes\Add Art File

Will use the default object Marker_Error.NIF.

 

Continue Running executable?"

 

Thank you in advance for helping me.

 

 

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The Art files can be located in the Morrowind.bsa archive in the morrowind directory but you need a program to be able to unpack it, alternatively if you have the construction set cd you can simply find all the resources and meshes in the data files folder, I did it like this myself.

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I'm assuming your mod is called my_mod.esp in this example.
1. From The Construction Set, File\Data Files, click my_mod.esp, click the Set as Active button, click the details... button

2. in the File Details view, click the Description column header to sort alphabetically by column, look for line with terrain_rock_wg_08 and click/select it
3. once selected, press the keyboard DELETE key to mark your changes as to be Ignored, confirm, ( a I should appear next to the terrain_rock_wg_08 )
4. once marked the line as to be Ignored on reload, click close button to exit File Details view
5. click OK button in the Data Files view to load the mod ignoring your changes to the terrain_rock_wg_08 record
6. once the mod is loaded, save it (it should now be saved without the terrain_rock_wg_08 changes)
7. exit the construction set, restart it and try reloading the mod to check if changes to terrain_rock_wg_08 are gone for good

Edited by abot
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