DanielShougun Posted August 14, 2012 Share Posted August 14, 2012 I've been using TES4Edit to smooth out conflicts in my mods and have come across something that I'm unsure about. If an item has several scripts affecting it from several different mods do all the scripts work or just the one from the mod lowest on the load order? Link to comment Share on other sites More sharing options...
Maskar Posted August 14, 2012 Share Posted August 14, 2012 Only 1 will work, just like any other changes to an object. Link to comment Share on other sites More sharing options...
DanielShougun Posted August 14, 2012 Author Share Posted August 14, 2012 Only 1 will work, just like any other changes to an object. Alright. Thank you for responding. Link to comment Share on other sites More sharing options...
dubiousintent Posted August 15, 2012 Share Posted August 15, 2012 (edited) BTW, FYI: that dilemma is what the 'Bashed Patch' and 'Bash Tags' in Wrye Bash are designed to resolve. They allow changes from different mods to coexist. Changes to the same record (every single thing in a mod is a record) are still 'only the last one wins'. Because scripts are attached to objects. I think you need to look into how the 'Import Scripts' BP option works. -Dubious- Edited August 15, 2012 by dubiousintent Link to comment Share on other sites More sharing options...
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