Ranaakamarth Posted August 14, 2012 Share Posted August 14, 2012 I've been looking around for a while now and haven't found a solution. Is it possible using Papyrus to get the current Choice/Topic dialogue list for the actor the player is currently talking to? Like if I were to talk to my follower the script would return an array of strings containing "Wait here.", "I need you to do something", "Why do the Nords have a problem with the college?", and "It's time for us to part ways". If there aren't script functions for such things, could there be some way to view TESV.exe's memory to extract that info? Thanks a lot,Ranaakamarth Link to comment Share on other sites More sharing options...
Ranaakamarth Posted August 15, 2012 Author Share Posted August 15, 2012 Could Script Dragon do this? I can't find any good documentation or tutorials for it. Link to comment Share on other sites More sharing options...
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