arvydasz Posted April 20, 2019 Share Posted April 20, 2019 (edited) Question: Is there any way to make the days longer in the game? Edited April 20, 2019 by arvydasz Link to comment Share on other sites More sharing options...
Corylea Posted April 20, 2019 Share Posted April 20, 2019 Yes, but it's a bit cumbersome. How long a day takes is controlled by the Module Properties in each module. Since there are 13 modules in the game, you'd need to edit the Module Properties in all 13 of them, unless you only wanted a longer day some of the time. To edit a module 1. Back it up! Copy it somewhere and keep it safe.2. Rename the module so the suffix is .adv, rather than .mod3. Move the renamed module to the Public Documents location where new adventures go: C:\Users\Public\Documents\The Witcher4. Start Djinni and open the module5. At the top of the list of the module's contents, you'll find Module Properties. Click on that.6. You'll get a pop-up of the Module Properties, which contains several different categories. Go to the Time category.7. The first thing under that category is Minutes per hour. The default is 4 minutes, but you can alter that number to be greater if you want. This will make the game time move more slowly.8. If what you want isn't for the playing time to take less game time but for the sun to rise earlier or set later, then you can alter those properties in the Dawn hour and Dusk hour boxes.9. When you've finished editing, save the module.10. Close Djinni.11. Rename the module back to .mod from .adv.12. Move the module back to where you got it from originally, in the Data/Modules/!Final folder. Have fun, and happy Witchering! Link to comment Share on other sites More sharing options...
arvydasz Posted April 21, 2019 Author Share Posted April 21, 2019 Yes, but it's a bit cumbersome. How long a day takes is controlled by the Module Properties in each module. Since there are 13 modules in the game, you'd need to edit the Module Properties in all 13 of them, unless you only wanted a longer day some of the time. To edit a module 1. Back it up! Copy it somewhere and keep it safe.2. Rename the module so the suffix is .adv, rather than .mod3. Move the renamed module to the Public Documents location where new adventures go: C:\Users\Public\Documents\The Witcher4. Start Djinni and open the module5. At the top of the list of the module's contents, you'll find Module Properties. Click on that.6. You'll get a pop-up of the Module Properties, which contains several different categories. Go to the Time category.7. The first thing under that category is Minutes per hour. The default is 4 minutes, but you can alter that number to be greater if you want. This will make the game time move more slowly.8. If what you want isn't for the playing time to take less game time but for the sun to rise earlier or set later, then you can alter those properties in the Dawn hour and Dusk hour boxes.9. When you've finished editing, save the module.10. Close Djinni.11. Rename the module back to .mod from .adv.12. Move the module back to where you got it from originally, in the Data/Modules/!Final folder. Have fun, and happy Witchering! Thank ye, kind ser. Link to comment Share on other sites More sharing options...
Corylea Posted May 1, 2019 Share Posted May 1, 2019 Thank ye, kind ser. You're welcome! I'm a woman, so it's "Ma'am." :laugh: Link to comment Share on other sites More sharing options...
arvydasz Posted May 2, 2019 Author Share Posted May 2, 2019 You're welcome! I'm a woman, so it's "Ma'am." :laugh: My bad, ma'am! Here is the mod btw - https://www.nexusmods.com/witcher/mods/798 thought I would share with the community since there was no other timescale mod around. Link to comment Share on other sites More sharing options...
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