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Trying to add a glow effect to an existing item


USSVagrant

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I think you have to change a couple of settings in Nifskope.

 

In "BSLightingShaderProperty" highlighted in Nifskope, go to the "block details" and make sure the first line has the entry "glow shader" for the value of "Skyrim Shader Type"

Then you also must have a glow map (which u can create in your image editor....dds format of course). White areas will glow the most, black will not. Just use your texture as a template to create the glow map.

If I recall correctly, the glowmap must be referenced as the 3rd entry in your "BSTextureShaderSet" block.

 

Then under "BSLightingShaderProperty" I think you will need to adjust your "emissive colour" setting also. I had just left mine to all white and it worked fine (all white is R G and B all set to 1.000).

 

I hope this has helped. I'm not too experienced with all of this either, but I did manager to get my glowing lettering to work in this way.

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I want to add an FX effect on a ring while the player is wearing it. The art tab in armoraddon in ck does the glowy bit for when I am looking at the item in my inventory but how do I make it show an effect from 3rd person view while wearing it? Thinking about the shock hand effect from the shock spell or magic and some other hand FX for other things.
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