RooksGambit Posted August 15, 2012 Share Posted August 15, 2012 (edited) I'm doing a playthrough that won't involve crafting and can't believe how much I miss it. I find myself wishing I could just hire an NPC to craft for me, and why not? This is the world of mods! What I picture is a balanced approach with tiers depending on how much you've invested in the Blacksmith. Both improve my X and smith an X available Start - basic Blacksmith recipes only1000g = novice Blacksmith, can barter for Steel2000g = can barter for advanced armours... etc all the way up to25000 = master Blacksmith, can craft Dragonbone and master improvements available Same idea for Enchanting and Alchemy EDIT NOTE - it wont cost 25000 for each item, just to reach that tier. Items should be appropriate priced seperately Edited August 15, 2012 by RooksGambit Link to comment Share on other sites More sharing options...
lunQancer Posted August 15, 2012 Share Posted August 15, 2012 And I was just thinking last night: "Man I wish I could get a merch to enchant an item for me while I get my enchanting up. Would love to see this mod! Link to comment Share on other sites More sharing options...
Sk0rpio Posted August 15, 2012 Share Posted August 15, 2012 I think this concept would be a great addition to Skyrim's merchants! Link to comment Share on other sites More sharing options...
RooksGambit Posted August 16, 2012 Author Share Posted August 16, 2012 Thanks and I think its history friendly. In medieval times artists and tradesmen had sponsors who funded thei work Link to comment Share on other sites More sharing options...
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