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GetIsInjured


Sirxon

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More like a noob question, but what this function accually do? Does it check for player/target health percent or what?

Or does it check only if the target is injured.

Ive created a new perk that has conditions:

Mod Attack Damage +30 conditions are:

PerkOwner:

GetIsRace Subject WerewolfBeastRace ==1

Weapon:

.....

Target:

GetIsInjured Target ( now it automatically sets comparison to less than 100.000 ) so im confused a little here.

 

Will this perk work like you gain always +30 damage when health of the target is lower than 100?

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