Deleted65908331User Posted April 23, 2019 Share Posted April 23, 2019 Hello I have been following a mod guide called Nuclear Mod List 2019 and I followed everything on the guide. I checked when I was told to run the game to see if things worked. I get to the last part and finished only to start the game and the intro runs and then the main menu is a purple screen with the words continue..ect all mashed up together. I can't click on anything. Yes I have Archive invalidate on. I am using the bsa version because no matter what I do I can't get NMM and FOMM to work with it. I unistalled the main menu replacer thinking maybe that will fix it but it didn't. https://www.nexusmods.com/newvegas/mods/65199?tab=description Here is the load order LOOT game me 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Interior Lighting Overhaul - Core.esm 12 c FreesideOpen.esm 13 d New Vegas Redesigned 3.esm 14 e FCOMaster.esm 15 f Functional Post Game Ending.esp 16 10 Navmesh Fixes and Improvements.esm 17 11 Update.esm 18 12 TheSkeleton-CorpseFix.esm 19 13 Bitter Springs Redesigned.esp 20 14 Gomorrah Redesigned v2.esp 21 15 NVStripOpen.esm 22 16 More Perks.esm 23 17 More Perks for Honest Hearts.esm 24 18 More Perks for Dead Money.esm 25 19 Interior Lighting Overhaul - L38PS.esm 26 1a More Traits.esm 27 1b Project Nevada - Core.esm 28 1c Project Nevada - Equipment.esm 29 1d Project Nevada - Rebalance.esp 30 1e Project Nevada - Cyberware.esp 31 1f NevadaSkies.esm 32 20 More Perks for Old World Blues.esm 33 21 More Perks for Companions.esm 34 22 SolidProject.esm 35 23 JIP Selective-Fire.esm 36 24 Tammer's Standalone Weapons Mega-Pack.esm 37 25 YUP - NPC Fixes (Base Game + All DLC).esp 38 26 MojaveDelight.esp 39 27 Vurt's WFO.esp 40 28 Ultimate Invisible Wall Remover.esp 41 29 New Vegas Redesigned 3.esp 42 2a The Mod Configuration Menu.esp 43 2b No More Double Open & Close Sounds.esp 44 2c evilkarmatweak.esp 45 2d CASM with MCM.esp 46 2e GhostPeoplePerceptionFix.esp 47 2f Passive Startup Messages.esp 48 30 Tutorial Killer.esp 49 31 ILO - Nevada Skies Patch.esp 50 32 ILO - YUP Patch.esp 51 33 FCO - NPC Changes.esp 52 34 WMIMNV.esp 53 35 Vendors Containers Respawn Fix.esp 54 36 FCO - OHSB NPC Edits.esp 55 37 New Vegas Redesigned 3 Path Fixing.esp 56 38 FCO - Hair overhaul.esp 57 39 FCO - PathFixing BugFixes.esp 58 3a RaestlozPCIdles.esp 59 3b HH - Removable Female Companion Outfits.esp 60 3c 1CazyTestEsp.esp 61 3d CazyforMojaveDelight.esp 62 3e boa ncrpahelmet.esp 63 3f Boacombat2glove.esp 64 40 GlovesGalore.esp 65 41 TFH Better Authority Glasses.esp 66 42 NaturalWaters.esp 67 43 Burning Campfire.esp 68 44 Better Burned Man.esp 69 45 dD - Enhanced Blood Main NV.esp 70 46 karlsJnlegionledger.esp 71 47 SpoonRedone.esp 72 48 New Vegas Landscape Overhaul.esp 73 49 outsidebets.esp 74 4a FreesideOpenPatch.esp 75 4b Uncut Wasteland FSO OB.esp 76 4c Harvestable Cave Fungus.esp 77 4d vault22FloralOverhaul.esp 78 4e Project Nevada - Gun Runners' Arsenal.esp 79 4f EVE FNV - ALL DLC.esp 80 50 All Weapon Sounds Overhaul .esp 81 51 More Perks Update.esp 82 52 StripOpenMain.esp 83 53 EVE FNV - NO GRA.esp 84 54 EVE FNV - NO DLC.esp 85 55 Unofficial Patch Plus.esp 86 56 YUP-PN Patch.esp 87 57 Unofficial Patch NVSE.esp 88 58 Unofficial Patch Plus - Addendum.esp 89 59 FCO - GlowingOne.esp 90 5a ultra-luxe-fountain-cut-contentSO.esp 91 5b Functional Post Game Ending - Outside Bets Patch.esp 92 5c PrereleaseRestored.esp 93 5d Snowglobes Redone - DLC.esp 94 5e classicambientmusic.esp 95 5f Snowglobes Redone.esp 96 60 Vanilla Intro Plus.esp 97 61 Pre-Order Packs Scattered.esp 98 62 BushSounds.esp 99 63 RebreatherRestoration.esp100 64 Lucky38 Climate Fixed.esp101 65 Ultra Luxe Fountain Cut Content.esp102 66 PowerArmorSize.esp103 67 OWB-Path Lights - Darker Nights.esp104 68 OWB-Path Lights.esp105 69 MuchNeededLOD.esp106 6a NewVegasBushFix.esp107 6b LimestoneLOD.esp108 6c Irradiared Radroaches.esp109 6d Enclave Armor Hunt!.esp110 6e Enclave Power Armor Back In Business.esp111 6f IMPACT.esp112 70 RealisticBulletsTracersGRA.esp113 71 Improved Ballistics Effects V2.esp114 72 50mgPenetration.esp115 73 Ragdolls.esp116 74 Diagonal movement.esp117 75 Distributed Necklaces and Chains.esp118 76 Fps Hold Breath.esp119 77 Street Light Restoration.esp120 78 Lucky 38 intro poster.esp121 79 LiveDismember.esp122 7a Power Armor Functions.esp123 7b XFO - 9a - Enemies - AI revamp.esp124 7c Magazine Vending Machine Replenish.esp125 7d Cowboy Expanded PN.esp126 7e Grunt Expanded PNM.esp127 7f NVAnimatedTerninalScreenSaver.esp128 80 Watter Putter Outter.esp129 81 Eddie Hears An Explosion.esp130 82 FixHitESP.esp131 83 BartonThornTrigger.esp132 84 EnhancedGrass.esp133 85 Dynamic Pipboy Light.esp134 86 DynamiCamera.esp135 87 Functional Post Game Ending - Strip Open Patch.esp136 88 LootMenu.esp137 89 NewVegasStrip&FreesideMarkers_v2.esp138 8a Repair Metal Armor With Any Metal.esp139 8b RetrievableThrowables.esp140 8c ArmourRepairKits.esp141 8d Disable_CamShake.esp142 8e Weapon Stat Viewer.esp143 8f Inventory Search.esp144 90 DeselectQuests.esp145 91 JIP MiniMap.esp146 92 JIP Improved Recipe Menu.esp147 93 NVGustsyHandyAnimatedEyes.esp148 94 More Perks for Companions Update.esp149 95 More Traits Update.esp150 96 More Perks for Dead Money Update.esp151 97 More Perks for Honest Hearts Update.esp152 98 More Perks for Old World Blues Update.esp153 99 MorePerksFixed.esp154 9a FastSleepNV.esp155 9b RememberAmmo.esp156 9c StickyRagdollCam.esp157 9d Glasses Fix.esp158 9e UnderwaterFX.esp159 9f UWFXGodrays.esp160 a0 Real Recoil.esp161 a1 B42Inertia.esp162 a2 Project Nevada - Dead Money.esp163 a3 Project Nevada - Honest Hearts.esp164 a4 Project Nevada - Old World Blues.esp165 a5 Project Nevada - Lonesome Road.esp166 a6 Riot Gear Neck Cover.esp167 a7 AmmoChecking.esp168 a8 ExplosiveProjectileOverhaul.esp169 a9 migTeslaChain.esp170 aa Realistic Equip Sounds.esp171 ab Weapon Retexture Project.esp172 ac HuntingRevolver&Sequoia.esp173 ad MeleeCleave.esp174 ae YUP + EVE.esp175 af EVE-Vanilla Laser RCW Overwrite.esp176 b0 Asurah_reanimation.esp177 b1 Cloth Impacts - Decal and Effects.esp178 b2 ThrowableFixes.esp179 b3 EPOTWFPatch.esp180 b4 Project Nevada - EVE All DLC.esp181 b5 Immersive Hit Reactions.esp182 b6 hz_Automatic Weapons Fix.esp183 b7 JIP Realistic Weapon Overheating.esp184 b8 No Witnesses.esp185 b9 Quickthrow.esp186 ba FNV Vlad's Weapon Emporium.esp187 bb 357retex.esp188 bc Interior Lighting Overhaul - Ultimate Edition.esp189 bd FNVLODGen.esp190 be tmzLODadditions.esp191 bf NevadaSkies - Ultimate DLC Edition.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted April 23, 2019 Share Posted April 23, 2019 We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Link to comment Share on other sites More sharing options...
Deleted65908331User Posted April 23, 2019 Author Share Posted April 23, 2019 We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Interior Lighting Overhaul - Core.esm 12 c FreesideOpen.esm 13 d New Vegas Redesigned 3.esm 14 e FCOMaster.esm 15 f Functional Post Game Ending.esp 16 10 Navmesh Fixes and Improvements.esm 17 11 Update.esm 18 12 TheSkeleton-CorpseFix.esm 19 13 Bitter Springs Redesigned.esp 20 14 Gomorrah Redesigned v2.esp 21 15 NVStripOpen.esm 22 16 More Perks.esm 23 17 More Perks for Honest Hearts.esm 24 18 More Perks for Dead Money.esm 25 19 Interior Lighting Overhaul - L38PS.esm 26 1a More Traits.esm 27 1b Project Nevada - Core.esm 28 1c Project Nevada - Equipment.esm 29 1d Project Nevada - Rebalance.esp 30 1e Project Nevada - Cyberware.esp 31 1f NevadaSkies.esm 32 20 More Perks for Old World Blues.esm 33 21 More Perks for Companions.esm 34 22 SolidProject.esm 35 23 JIP Selective-Fire.esm 36 24 Tammer's Standalone Weapons Mega-Pack.esm 37 25 YUP - NPC Fixes (Base Game + All DLC).esp 38 26 MojaveDelight.esp 39 27 Vurt's WFO.esp 40 28 Ultimate Invisible Wall Remover.esp 41 29 New Vegas Redesigned 3.esp 42 2a The Mod Configuration Menu.esp 43 2b No More Double Open & Close Sounds.esp 44 2c evilkarmatweak.esp 45 2d CASM with MCM.esp 46 2e GhostPeoplePerceptionFix.esp 47 2f Passive Startup Messages.esp 48 30 Tutorial Killer.esp 49 31 ILO - Nevada Skies Patch.esp 50 32 ILO - YUP Patch.esp 51 33 FCO - NPC Changes.esp 52 34 WMIMNV.esp 53 35 Vendors Containers Respawn Fix.esp 54 36 FCO - OHSB NPC Edits.esp 55 37 New Vegas Redesigned 3 Path Fixing.esp 56 38 FCO - Hair overhaul.esp 57 39 FCO - PathFixing BugFixes.esp 58 3a RaestlozPCIdles.esp 59 3b HH - Removable Female Companion Outfits.esp 60 3c 1CazyTestEsp.esp 61 3d CazyforMojaveDelight.esp 62 3e boa ncrpahelmet.esp 63 3f Boacombat2glove.esp 64 40 GlovesGalore.esp 65 41 TFH Better Authority Glasses.esp 66 42 NaturalWaters.esp 67 43 Burning Campfire.esp 68 44 Better Burned Man.esp 69 45 dD - Enhanced Blood Main NV.esp 70 46 karlsJnlegionledger.esp 71 47 SpoonRedone.esp 72 48 New Vegas Landscape Overhaul.esp 73 49 outsidebets.esp 74 4a FreesideOpenPatch.esp 75 4b Uncut Wasteland FSO OB.esp 76 4c Harvestable Cave Fungus.esp 77 4d vault22FloralOverhaul.esp 78 4e Project Nevada - Gun Runners' Arsenal.esp 79 4f EVE FNV - ALL DLC.esp 80 50 All Weapon Sounds Overhaul .esp 81 51 More Perks Update.esp 82 52 StripOpenMain.esp 83 53 EVE FNV - NO GRA.esp 84 54 EVE FNV - NO DLC.esp 85 55 Unofficial Patch Plus.esp 86 56 YUP-PN Patch.esp 87 57 Unofficial Patch NVSE.esp 88 58 Unofficial Patch Plus - Addendum.esp 89 59 FCO - GlowingOne.esp 90 5a ultra-luxe-fountain-cut-contentSO.esp 91 5b Functional Post Game Ending - Outside Bets Patch.esp 92 5c PrereleaseRestored.esp 93 5d Snowglobes Redone - DLC.esp 94 5e classicambientmusic.esp 95 5f Snowglobes Redone.esp 96 60 Vanilla Intro Plus.esp 97 61 Pre-Order Packs Scattered.esp 98 62 BushSounds.esp 99 63 RebreatherRestoration.esp100 64 Lucky38 Climate Fixed.esp101 65 Ultra Luxe Fountain Cut Content.esp102 66 PowerArmorSize.esp103 67 OWB-Path Lights - Darker Nights.esp104 68 OWB-Path Lights.esp105 69 MuchNeededLOD.esp106 6a NewVegasBushFix.esp107 6b LimestoneLOD.esp108 6c Irradiared Radroaches.esp109 6d Enclave Armor Hunt!.esp110 6e Enclave Power Armor Back In Business.esp111 6f IMPACT.esp112 70 RealisticBulletsTracersGRA.esp113 71 Improved Ballistics Effects V2.esp114 72 50mgPenetration.esp115 73 Ragdolls.esp116 74 Diagonal movement.esp117 75 Distributed Necklaces and Chains.esp118 76 Fps Hold Breath.esp119 77 Street Light Restoration.esp120 78 Lucky 38 intro poster.esp121 79 LiveDismember.esp122 7a Power Armor Functions.esp123 7b XFO - 9a - Enemies - AI revamp.esp124 7c Magazine Vending Machine Replenish.esp125 7d Cowboy Expanded PN.esp126 7e Grunt Expanded PNM.esp127 7f NVAnimatedTerninalScreenSaver.esp128 80 Watter Putter Outter.esp129 81 Eddie Hears An Explosion.esp130 82 FixHitESP.esp131 83 BartonThornTrigger.esp132 84 EnhancedGrass.esp133 85 Dynamic Pipboy Light.esp134 86 DynamiCamera.esp135 87 Functional Post Game Ending - Strip Open Patch.esp136 88 LootMenu.esp137 89 NewVegasStrip&FreesideMarkers_v2.esp138 8a Repair Metal Armor With Any Metal.esp139 8b RetrievableThrowables.esp140 8c ArmourRepairKits.esp141 8d Disable_CamShake.esp142 8e Weapon Stat Viewer.esp143 8f Inventory Search.esp144 90 DeselectQuests.esp145 91 JIP MiniMap.esp146 92 JIP Improved Recipe Menu.esp147 93 NVGustsyHandyAnimatedEyes.esp148 94 More Perks for Companions Update.esp149 95 More Traits Update.esp150 96 More Perks for Dead Money Update.esp151 97 More Perks for Honest Hearts Update.esp152 98 More Perks for Old World Blues Update.esp153 99 MorePerksFixed.esp154 9a FastSleepNV.esp155 9b RememberAmmo.esp156 9c StickyRagdollCam.esp157 9d Glasses Fix.esp158 9e UnderwaterFX.esp159 9f UWFXGodrays.esp160 a0 Real Recoil.esp161 a1 B42Inertia.esp162 a2 Project Nevada - Dead Money.esp163 a3 Project Nevada - Honest Hearts.esp164 a4 Project Nevada - Old World Blues.esp165 a5 Project Nevada - Lonesome Road.esp166 a6 Riot Gear Neck Cover.esp167 a7 AmmoChecking.esp168 a8 ExplosiveProjectileOverhaul.esp169 a9 migTeslaChain.esp170 aa Realistic Equip Sounds.esp171 ab Weapon Retexture Project.esp172 ac HuntingRevolver&Sequoia.esp173 ad MeleeCleave.esp174 ae YUP + EVE.esp175 af EVE-Vanilla Laser RCW Overwrite.esp176 b0 Asurah_reanimation.esp177 b1 Cloth Impacts - Decal and Effects.esp178 b2 ThrowableFixes.esp179 b3 EPOTWFPatch.esp180 b4 Project Nevada - EVE All DLC.esp181 b5 Immersive Hit Reactions.esp182 b6 hz_Automatic Weapons Fix.esp183 b7 JIP Realistic Weapon Overheating.esp184 b8 No Witnesses.esp185 b9 Quickthrow.esp186 ba FNV Vlad's Weapon Emporium.esp187 bb 357retex.esp188 bc Interior Lighting Overhaul - Ultimate Edition.esp189 bd FNVLODGen.esp190 be tmzLODadditions.esp191 bf NevadaSkies - Ultimate DLC Edition.esp We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- I posted my load order. Link to comment Share on other sites More sharing options...
dubiousintent Posted April 24, 2019 Share Posted April 24, 2019 You have waaaay too many plugins for this game. It's "mod cap" is somewhere between 128-140, depending upon your system and mix of mods. * Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Link to comment Share on other sites More sharing options...
Deleted65908331User Posted April 24, 2019 Author Share Posted April 24, 2019 You have waaaay too many plugins for this game. It's "mod cap" is somewhere between 128-140, depending upon your system and mix of mods. * Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Some of them are off because of a bashed patch I did. Also the guide I followed works just for some reason I am having this problem. I deleted some extra folders found in my data folder so hopefully that might help. This is from LOOT. The purple screen is gone. The only problem now is the new game, continue.. etc. You know the menu is bundle up into the middle of the screen now. 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Interior Lighting Overhaul - Core.esm 12 c Interior Lighting Overhaul - L38PS.esm 13 d FreesideOpen.esm 14 e New Vegas Redesigned 3.esm 15 f FCOMaster.esm 16 10 Functional Post Game Ending.esp 17 11 Navmesh Fixes and Improvements.esm 18 12 Update.esm 19 13 TheSkeleton-CorpseFix.esm 20 14 Bitter Springs Redesigned.esp 21 15 Gomorrah Redesigned v2.esp 22 16 NVStripOpen.esm 23 17 More Perks.esm 24 18 More Perks for Honest Hearts.esm 25 19 More Perks for Dead Money.esm 26 1a More Traits.esm 27 1b Project Nevada - Core.esm 28 1c Project Nevada - Equipment.esm 29 1d Project Nevada - Rebalance.esp 30 1e Project Nevada - Cyberware.esp 31 1f NevadaSkies.esm 32 20 More Perks for Old World Blues.esm 33 21 More Perks for Companions.esm 34 22 SolidProject.esm 35 23 JIP Selective-Fire.esm 36 24 Tammer's Standalone Weapons Mega-Pack.esm YUP - NPC Fixes (Base Game + All DLC).esp 37 25 The Mod Configuration Menu.esp 38 26 No More Double Open & Close Sounds.esp 39 27 evilkarmatweak.esp 40 28 CASM with MCM.esp GhostPeoplePerceptionFix.esp Passive Startup Messages.esp 41 29 Tutorial Killer.esp ILO - Nevada Skies Patch.esp 42 2a ILO - YUP Patch.esp 43 2b MojaveDelight.esp 44 2c Vurt's WFO.esp 45 2d Ultimate Invisible Wall Remover.esp 46 2e New Vegas Redesigned 3.esp FCO - NPC Changes.esp 47 2f WMIMNV.esp 48 30 Vendors Containers Respawn Fix.esp FCO - OHSB NPC Edits.esp 49 31 New Vegas Redesigned 3 Path Fixing.esp 50 32 FCO - Hair overhaul.esp FCO - PathFixing BugFixes.esp 51 33 RaestlozPCIdles.esp HH - Removable Female Companion Outfits.esp 52 34 1CazyTestEsp.esp 53 35 CazyforMojaveDelight.esp boa ncrpahelmet.esp 54 36 Boacombat2glove.esp 55 37 GlovesGalore.esp 56 38 TFH Better Authority Glasses.esp NaturalWaters.esp 57 39 Burning Campfire.esp 58 3a Better Burned Man.esp 59 3b dD - Enhanced Blood Main NV.esp karlsJnlegionledger.esp 60 3c SpoonRedone.esp 61 3d New Vegas Landscape Overhaul.esp 62 3e outsidebets.esp 63 3f FreesideOpenPatch.esp 64 40 Uncut Wasteland FSO OB.esp 65 41 Harvestable Cave Fungus.esp 66 42 vault22FloralOverhaul.esp 67 43 Project Nevada - Gun Runners' Arsenal.esp 68 44 EVE FNV - ALL DLC.esp 69 45 All Weapon Sounds Overhaul .esp 70 46 More Perks Update.esp 71 47 StripOpenMain.esp 72 48 EVE FNV - NO GRA.esp 73 49 EVE FNV - NO DLC.esp 74 4a Unofficial Patch Plus.esp 75 4b YUP-PN Patch.esp 76 4c Unofficial Patch NVSE.esp 77 4d Unofficial Patch Plus - Addendum.esp 78 4e FCO - GlowingOne.esp 79 4f ultra-luxe-fountain-cut-contentSO.esp 80 50 Functional Post Game Ending - Outside Bets Patch.esp 81 51 PrereleaseRestored.esp 82 52 Snowglobes Redone - DLC.esp 83 53 classicambientmusic.esp 84 54 Snowglobes Redone.esp 85 55 Vanilla Intro Plus.esp 86 56 Pre-Order Packs Scattered.esp BushSounds.esp RebreatherRestoration.esp 87 57 Lucky38 Climate Fixed.esp 88 58 Ultra Luxe Fountain Cut Content.esp 89 59 PowerArmorSize.esp 90 5a OWB-Path Lights - Darker Nights.esp 91 5b OWB-Path Lights.esp MuchNeededLOD.esp NewVegasBushFix.esp 92 5c LimestoneLOD.esp 93 5d Irradiared Radroaches.esp 94 5e Enclave Armor Hunt!.esp 95 5f Enclave Power Armor Back In Business.esp 96 60 IMPACT.esp RealisticBulletsTracersGRA.esp Improved Ballistics Effects V2.esp 50mgPenetration.esp 97 61 Ragdolls.esp 98 62 Diagonal movement.esp 99 63 Distributed Necklaces and Chains.esp100 64 Fps Hold Breath.esp101 65 Street Light Restoration.esp102 66 Lucky 38 intro poster.esp103 67 LiveDismember.esp104 68 Power Armor Functions.esp105 69 XFO - 9a - Enemies - AI revamp.esp Magazine Vending Machine Replenish.esp Cowboy Expanded PN.esp Grunt Expanded PNM.esp NVAnimatedTerninalScreenSaver.esp106 6a Watter Putter Outter.esp107 6b Eddie Hears An Explosion.esp108 6c FixHitESP.esp109 6d BartonThornTrigger.esp EnhancedGrass.esp110 6e Dynamic Pipboy Light.esp111 6f DynamiCamera.esp112 70 Functional Post Game Ending - Strip Open Patch.esp113 71 LootMenu.esp114 72 NewVegasStrip&FreesideMarkers_v2.esp Repair Metal Armor With Any Metal.esp115 73 RetrievableThrowables.esp116 74 ArmourRepairKits.esp117 75 Disable_CamShake.esp118 76 Weapon Stat Viewer.esp119 77 Inventory Search.esp120 78 DeselectQuests.esp121 79 JIP MiniMap.esp122 7a JIP Improved Recipe Menu.esp NVGustsyHandyAnimatedEyes.esp123 7b More Perks for Companions Update.esp124 7c More Traits Update.esp125 7d More Perks for Dead Money Update.esp126 7e More Perks for Honest Hearts Update.esp127 7f More Perks for Old World Blues Update.esp MorePerksFixed.esp128 80 FastSleepNV.esp129 81 RememberAmmo.esp130 82 StickyRagdollCam.esp Glasses Fix.esp131 83 UnderwaterFX.esp132 84 UWFXGodrays.esp133 85 Real Recoil.esp134 86 B42Inertia.esp135 87 Project Nevada - Dead Money.esp136 88 Project Nevada - Honest Hearts.esp137 89 Project Nevada - Old World Blues.esp138 8a Project Nevada - Lonesome Road.esp Riot Gear Neck Cover.esp139 8b AmmoChecking.esp140 8c ExplosiveProjectileOverhaul.esp141 8d migTeslaChain.esp142 8e Realistic Equip Sounds.esp143 8f Weapon Retexture Project.esp144 90 HuntingRevolver&Sequoia.esp145 91 MeleeCleave.esp YUP + EVE.esp EVE-Vanilla Laser RCW Overwrite.esp146 92 Asurah_reanimation.esp147 93 Cloth Impacts - Decal and Effects.esp148 94 ThrowableFixes.esp EPOTWFPatch.esp149 95 Project Nevada - EVE All DLC.esp150 96 Immersive Hit Reactions.esp151 97 hz_Automatic Weapons Fix.esp152 98 JIP Realistic Weapon Overheating.esp153 99 No Witnesses.esp154 9a Quickthrow.esp155 9b FNV Vlad's Weapon Emporium.esp 357retex.esp156 9c Interior Lighting Overhaul - Ultimate Edition.esp FNVLODGen.esp157 9d tmzLODadditions.esp158 9e NevadaSkies - Ultimate DLC Edition.esp159 9f Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted April 25, 2019 Share Posted April 25, 2019 159 active plugins is still too many, and the problem you are still having (combined with the improvement by reducing the count so far) is a fairly common symptom of "too many plugins". One possible solution for you might be the wiki "Merged Plugin Guidelines for Personal Use" article. * Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article. Our current understanding is that if you have a plugin (active or not) installed in the "Data" folder, the game engine loads it up into memory when it starts. This can cause problems such as conflicts, even though the plugin is not "actively" used by the game; and it does count against the "plugin cap". However, the plugin cap is mostly a guideline as to "more than this the game starts to have memory issues" and it really depends upon the mix of plugins and textures involved and how much memory they collectively consume as to when that occurs. You have a limited amount (4GB when patched; 2GB by default) of memory available to the game and every plugin of any nature consumes some of that memory. Add to this that the game can be shown to have "memory leaks" which eventually cause it to CTD.Additionally, any time you remove a plugin from your current play-through you risk corrupting your save game files. This is because they typically store information there as to the state of their variables and quests. If you picked up a unique (non-vanilla) item added by a mod, that item (like any item you pick up) is stored in the save game, but also requires the plugin it came from to be available as that item's "source records". Hence the general advice to never remove a plugin from your current game.So, convenient or not, uninstall those inactive plugins. Once you do play them (as "active"), leave them in your game or start a "new" one. At the very least, if you think they are "completed" and you have not kept any of their "unique" items, make sure you know which was the last save game prior to removing the mod and are prepared to have to revert back to it when things go wrong later on (no matter how many hours later that may be).Once that is done, if you are still having problems, see the 'Solutions to Starting the game problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. -Dubious- Link to comment Share on other sites More sharing options...
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