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Purple Main Menu Screen Please Help


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Hello I have been following a mod guide called Nuclear Mod List 2019 and I followed everything on the guide. I checked when I was told to run the game to see if things worked. I get to the last part and finished only to start the game and the intro runs and then the main menu is a purple screen with the words continue..ect all mashed up together. I can't click on anything. Yes I have Archive invalidate on. I am using the bsa version because no matter what I do I can't get NMM and FOMM to work with it. I unistalled the main menu replacer thinking maybe that will fix it but it didn't.

 

https://www.nexusmods.com/newvegas/mods/65199?tab=description

 

Here is the load order LOOT game me

 

0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b Interior Lighting Overhaul - Core.esm
12 c FreesideOpen.esm
13 d New Vegas Redesigned 3.esm
14 e FCOMaster.esm
15 f Functional Post Game Ending.esp
16 10 Navmesh Fixes and Improvements.esm
17 11 Update.esm
18 12 TheSkeleton-CorpseFix.esm
19 13 Bitter Springs Redesigned.esp
20 14 Gomorrah Redesigned v2.esp
21 15 NVStripOpen.esm
22 16 More Perks.esm
23 17 More Perks for Honest Hearts.esm
24 18 More Perks for Dead Money.esm
25 19 Interior Lighting Overhaul - L38PS.esm
26 1a More Traits.esm
27 1b Project Nevada - Core.esm
28 1c Project Nevada - Equipment.esm
29 1d Project Nevada - Rebalance.esp
30 1e Project Nevada - Cyberware.esp
31 1f NevadaSkies.esm
32 20 More Perks for Old World Blues.esm
33 21 More Perks for Companions.esm
34 22 SolidProject.esm
35 23 JIP Selective-Fire.esm
36 24 Tammer's Standalone Weapons Mega-Pack.esm
37 25 YUP - NPC Fixes (Base Game + All DLC).esp
38 26 MojaveDelight.esp
39 27 Vurt's WFO.esp
40 28 Ultimate Invisible Wall Remover.esp
41 29 New Vegas Redesigned 3.esp
42 2a The Mod Configuration Menu.esp
43 2b No More Double Open & Close Sounds.esp
44 2c evilkarmatweak.esp
45 2d CASM with MCM.esp
46 2e GhostPeoplePerceptionFix.esp
47 2f Passive Startup Messages.esp
48 30 Tutorial Killer.esp
49 31 ILO - Nevada Skies Patch.esp
50 32 ILO - YUP Patch.esp
51 33 FCO - NPC Changes.esp
52 34 WMIMNV.esp
53 35 Vendors Containers Respawn Fix.esp
54 36 FCO - OHSB NPC Edits.esp
55 37 New Vegas Redesigned 3 Path Fixing.esp
56 38 FCO - Hair overhaul.esp
57 39 FCO - PathFixing BugFixes.esp
58 3a RaestlozPCIdles.esp
59 3b HH - Removable Female Companion Outfits.esp
60 3c 1CazyTestEsp.esp
61 3d CazyforMojaveDelight.esp
62 3e boa ncrpahelmet.esp
63 3f Boacombat2glove.esp
64 40 GlovesGalore.esp
65 41 TFH Better Authority Glasses.esp
66 42 NaturalWaters.esp
67 43 Burning Campfire.esp
68 44 Better Burned Man.esp
69 45 dD - Enhanced Blood Main NV.esp
70 46 karlsJnlegionledger.esp
71 47 SpoonRedone.esp
72 48 New Vegas Landscape Overhaul.esp
73 49 outsidebets.esp
74 4a FreesideOpenPatch.esp
75 4b Uncut Wasteland FSO OB.esp
76 4c Harvestable Cave Fungus.esp
77 4d vault22FloralOverhaul.esp
78 4e Project Nevada - Gun Runners' Arsenal.esp
79 4f EVE FNV - ALL DLC.esp
80 50 All Weapon Sounds Overhaul .esp
81 51 More Perks Update.esp
82 52 StripOpenMain.esp
83 53 EVE FNV - NO GRA.esp
84 54 EVE FNV - NO DLC.esp
85 55 Unofficial Patch Plus.esp
86 56 YUP-PN Patch.esp
87 57 Unofficial Patch NVSE.esp
88 58 Unofficial Patch Plus - Addendum.esp
89 59 FCO - GlowingOne.esp
90 5a ultra-luxe-fountain-cut-contentSO.esp
91 5b Functional Post Game Ending - Outside Bets Patch.esp
92 5c PrereleaseRestored.esp
93 5d Snowglobes Redone - DLC.esp
94 5e classicambientmusic.esp
95 5f Snowglobes Redone.esp
96 60 Vanilla Intro Plus.esp
97 61 Pre-Order Packs Scattered.esp
98 62 BushSounds.esp
99 63 RebreatherRestoration.esp
100 64 Lucky38 Climate Fixed.esp
101 65 Ultra Luxe Fountain Cut Content.esp
102 66 PowerArmorSize.esp
103 67 OWB-Path Lights - Darker Nights.esp
104 68 OWB-Path Lights.esp
105 69 MuchNeededLOD.esp
106 6a NewVegasBushFix.esp
107 6b LimestoneLOD.esp
108 6c Irradiared Radroaches.esp
109 6d Enclave Armor Hunt!.esp
110 6e Enclave Power Armor Back In Business.esp
111 6f IMPACT.esp
112 70 RealisticBulletsTracersGRA.esp
113 71 Improved Ballistics Effects V2.esp
114 72 50mgPenetration.esp
115 73 Ragdolls.esp
116 74 Diagonal movement.esp
117 75 Distributed Necklaces and Chains.esp
118 76 Fps Hold Breath.esp
119 77 Street Light Restoration.esp
120 78 Lucky 38 intro poster.esp
121 79 LiveDismember.esp
122 7a Power Armor Functions.esp
123 7b XFO - 9a - Enemies - AI revamp.esp
124 7c Magazine Vending Machine Replenish.esp
125 7d Cowboy Expanded PN.esp
126 7e Grunt Expanded PNM.esp
127 7f NVAnimatedTerninalScreenSaver.esp
128 80 Watter Putter Outter.esp
129 81 Eddie Hears An Explosion.esp
130 82 FixHitESP.esp
131 83 BartonThornTrigger.esp
132 84 EnhancedGrass.esp
133 85 Dynamic Pipboy Light.esp
134 86 DynamiCamera.esp
135 87 Functional Post Game Ending - Strip Open Patch.esp
136 88 LootMenu.esp
137 89 NewVegasStrip&FreesideMarkers_v2.esp
138 8a Repair Metal Armor With Any Metal.esp
139 8b RetrievableThrowables.esp
140 8c ArmourRepairKits.esp
141 8d Disable_CamShake.esp
142 8e Weapon Stat Viewer.esp
143 8f Inventory Search.esp
144 90 DeselectQuests.esp
145 91 JIP MiniMap.esp
146 92 JIP Improved Recipe Menu.esp
147 93 NVGustsyHandyAnimatedEyes.esp
148 94 More Perks for Companions Update.esp
149 95 More Traits Update.esp
150 96 More Perks for Dead Money Update.esp
151 97 More Perks for Honest Hearts Update.esp
152 98 More Perks for Old World Blues Update.esp
153 99 MorePerksFixed.esp
154 9a FastSleepNV.esp
155 9b RememberAmmo.esp
156 9c StickyRagdollCam.esp
157 9d Glasses Fix.esp
158 9e UnderwaterFX.esp
159 9f UWFXGodrays.esp
160 a0 Real Recoil.esp
161 a1 B42Inertia.esp
162 a2 Project Nevada - Dead Money.esp
163 a3 Project Nevada - Honest Hearts.esp
164 a4 Project Nevada - Old World Blues.esp
165 a5 Project Nevada - Lonesome Road.esp
166 a6 Riot Gear Neck Cover.esp
167 a7 AmmoChecking.esp
168 a8 ExplosiveProjectileOverhaul.esp
169 a9 migTeslaChain.esp
170 aa Realistic Equip Sounds.esp
171 ab Weapon Retexture Project.esp
172 ac HuntingRevolver&Sequoia.esp
173 ad MeleeCleave.esp
174 ae YUP + EVE.esp
175 af EVE-Vanilla Laser RCW Overwrite.esp
176 b0 Asurah_reanimation.esp
177 b1 Cloth Impacts - Decal and Effects.esp
178 b2 ThrowableFixes.esp
179 b3 EPOTWFPatch.esp
180 b4 Project Nevada - EVE All DLC.esp
181 b5 Immersive Hit Reactions.esp
182 b6 hz_Automatic Weapons Fix.esp
183 b7 JIP Realistic Weapon Overheating.esp
184 b8 No Witnesses.esp
185 b9 Quickthrow.esp
186 ba FNV Vlad's Weapon Emporium.esp
187 bb 357retex.esp
188 bc Interior Lighting Overhaul - Ultimate Edition.esp
189 bd FNVLODGen.esp
190 be tmzLODadditions.esp
191 bf NevadaSkies - Ultimate DLC Edition.esp

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

-Dubious-

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

 

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

 

-Dubious-

 

0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b Interior Lighting Overhaul - Core.esm

12 c FreesideOpen.esm

13 d New Vegas Redesigned 3.esm

14 e FCOMaster.esm

15 f Functional Post Game Ending.esp

16 10 Navmesh Fixes and Improvements.esm

17 11 Update.esm

18 12 TheSkeleton-CorpseFix.esm

19 13 Bitter Springs Redesigned.esp

20 14 Gomorrah Redesigned v2.esp

21 15 NVStripOpen.esm

22 16 More Perks.esm

23 17 More Perks for Honest Hearts.esm

24 18 More Perks for Dead Money.esm

25 19 Interior Lighting Overhaul - L38PS.esm

26 1a More Traits.esm

27 1b Project Nevada - Core.esm

28 1c Project Nevada - Equipment.esm

29 1d Project Nevada - Rebalance.esp

30 1e Project Nevada - Cyberware.esp

31 1f NevadaSkies.esm

32 20 More Perks for Old World Blues.esm

33 21 More Perks for Companions.esm

34 22 SolidProject.esm

35 23 JIP Selective-Fire.esm

36 24 Tammer's Standalone Weapons Mega-Pack.esm

37 25 YUP - NPC Fixes (Base Game + All DLC).esp

38 26 MojaveDelight.esp

39 27 Vurt's WFO.esp

40 28 Ultimate Invisible Wall Remover.esp

41 29 New Vegas Redesigned 3.esp

42 2a The Mod Configuration Menu.esp

43 2b No More Double Open & Close Sounds.esp

44 2c evilkarmatweak.esp

45 2d CASM with MCM.esp

46 2e GhostPeoplePerceptionFix.esp

47 2f Passive Startup Messages.esp

48 30 Tutorial Killer.esp

49 31 ILO - Nevada Skies Patch.esp

50 32 ILO - YUP Patch.esp

51 33 FCO - NPC Changes.esp

52 34 WMIMNV.esp

53 35 Vendors Containers Respawn Fix.esp

54 36 FCO - OHSB NPC Edits.esp

55 37 New Vegas Redesigned 3 Path Fixing.esp

56 38 FCO - Hair overhaul.esp

57 39 FCO - PathFixing BugFixes.esp

58 3a RaestlozPCIdles.esp

59 3b HH - Removable Female Companion Outfits.esp

60 3c 1CazyTestEsp.esp

61 3d CazyforMojaveDelight.esp

62 3e boa ncrpahelmet.esp

63 3f Boacombat2glove.esp

64 40 GlovesGalore.esp

65 41 TFH Better Authority Glasses.esp

66 42 NaturalWaters.esp

67 43 Burning Campfire.esp

68 44 Better Burned Man.esp

69 45 dD - Enhanced Blood Main NV.esp

70 46 karlsJnlegionledger.esp

71 47 SpoonRedone.esp

72 48 New Vegas Landscape Overhaul.esp

73 49 outsidebets.esp

74 4a FreesideOpenPatch.esp

75 4b Uncut Wasteland FSO OB.esp

76 4c Harvestable Cave Fungus.esp

77 4d vault22FloralOverhaul.esp

78 4e Project Nevada - Gun Runners' Arsenal.esp

79 4f EVE FNV - ALL DLC.esp

80 50 All Weapon Sounds Overhaul .esp

81 51 More Perks Update.esp

82 52 StripOpenMain.esp

83 53 EVE FNV - NO GRA.esp

84 54 EVE FNV - NO DLC.esp

85 55 Unofficial Patch Plus.esp

86 56 YUP-PN Patch.esp

87 57 Unofficial Patch NVSE.esp

88 58 Unofficial Patch Plus - Addendum.esp

89 59 FCO - GlowingOne.esp

90 5a ultra-luxe-fountain-cut-contentSO.esp

91 5b Functional Post Game Ending - Outside Bets Patch.esp

92 5c PrereleaseRestored.esp

93 5d Snowglobes Redone - DLC.esp

94 5e classicambientmusic.esp

95 5f Snowglobes Redone.esp

96 60 Vanilla Intro Plus.esp

97 61 Pre-Order Packs Scattered.esp

98 62 BushSounds.esp

99 63 RebreatherRestoration.esp

100 64 Lucky38 Climate Fixed.esp

101 65 Ultra Luxe Fountain Cut Content.esp

102 66 PowerArmorSize.esp

103 67 OWB-Path Lights - Darker Nights.esp

104 68 OWB-Path Lights.esp

105 69 MuchNeededLOD.esp

106 6a NewVegasBushFix.esp

107 6b LimestoneLOD.esp

108 6c Irradiared Radroaches.esp

109 6d Enclave Armor Hunt!.esp

110 6e Enclave Power Armor Back In Business.esp

111 6f IMPACT.esp

112 70 RealisticBulletsTracersGRA.esp

113 71 Improved Ballistics Effects V2.esp

114 72 50mgPenetration.esp

115 73 Ragdolls.esp

116 74 Diagonal movement.esp

117 75 Distributed Necklaces and Chains.esp

118 76 Fps Hold Breath.esp

119 77 Street Light Restoration.esp

120 78 Lucky 38 intro poster.esp

121 79 LiveDismember.esp

122 7a Power Armor Functions.esp

123 7b XFO - 9a - Enemies - AI revamp.esp

124 7c Magazine Vending Machine Replenish.esp

125 7d Cowboy Expanded PN.esp

126 7e Grunt Expanded PNM.esp

127 7f NVAnimatedTerninalScreenSaver.esp

128 80 Watter Putter Outter.esp

129 81 Eddie Hears An Explosion.esp

130 82 FixHitESP.esp

131 83 BartonThornTrigger.esp

132 84 EnhancedGrass.esp

133 85 Dynamic Pipboy Light.esp

134 86 DynamiCamera.esp

135 87 Functional Post Game Ending - Strip Open Patch.esp

136 88 LootMenu.esp

137 89 NewVegasStrip&FreesideMarkers_v2.esp

138 8a Repair Metal Armor With Any Metal.esp

139 8b RetrievableThrowables.esp

140 8c ArmourRepairKits.esp

141 8d Disable_CamShake.esp

142 8e Weapon Stat Viewer.esp

143 8f Inventory Search.esp

144 90 DeselectQuests.esp

145 91 JIP MiniMap.esp

146 92 JIP Improved Recipe Menu.esp

147 93 NVGustsyHandyAnimatedEyes.esp

148 94 More Perks for Companions Update.esp

149 95 More Traits Update.esp

150 96 More Perks for Dead Money Update.esp

151 97 More Perks for Honest Hearts Update.esp

152 98 More Perks for Old World Blues Update.esp

153 99 MorePerksFixed.esp

154 9a FastSleepNV.esp

155 9b RememberAmmo.esp

156 9c StickyRagdollCam.esp

157 9d Glasses Fix.esp

158 9e UnderwaterFX.esp

159 9f UWFXGodrays.esp

160 a0 Real Recoil.esp

161 a1 B42Inertia.esp

162 a2 Project Nevada - Dead Money.esp

163 a3 Project Nevada - Honest Hearts.esp

164 a4 Project Nevada - Old World Blues.esp

165 a5 Project Nevada - Lonesome Road.esp

166 a6 Riot Gear Neck Cover.esp

167 a7 AmmoChecking.esp

168 a8 ExplosiveProjectileOverhaul.esp

169 a9 migTeslaChain.esp

170 aa Realistic Equip Sounds.esp

171 ab Weapon Retexture Project.esp

172 ac HuntingRevolver&Sequoia.esp

173 ad MeleeCleave.esp

174 ae YUP + EVE.esp

175 af EVE-Vanilla Laser RCW Overwrite.esp

176 b0 Asurah_reanimation.esp

177 b1 Cloth Impacts - Decal and Effects.esp

178 b2 ThrowableFixes.esp

179 b3 EPOTWFPatch.esp

180 b4 Project Nevada - EVE All DLC.esp

181 b5 Immersive Hit Reactions.esp

182 b6 hz_Automatic Weapons Fix.esp

183 b7 JIP Realistic Weapon Overheating.esp

184 b8 No Witnesses.esp

185 b9 Quickthrow.esp

186 ba FNV Vlad's Weapon Emporium.esp

187 bb 357retex.esp

188 bc Interior Lighting Overhaul - Ultimate Edition.esp

189 bd FNVLODGen.esp

190 be tmzLODadditions.esp

191 bf NevadaSkies - Ultimate DLC Edition.esp

 

We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

 

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

 

-Dubious-

 

I posted my load order.

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You have waaaay too many plugins for this game. It's "mod cap" is somewhere between 128-140, depending upon your system and mix of mods.

 

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

-Dubious-

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Share on other sites

You have waaaay too many plugins for this game. It's "mod cap" is somewhere between 128-140, depending upon your system and mix of mods.

 

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article.

 

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

 

-Dubious-

 

Some of them are off because of a bashed patch I did. Also the guide I followed works just for some reason I am having this problem. I deleted some extra folders found in my data folder so hopefully that might help. This is from LOOT. The purple screen is gone. The only problem now is the new game, continue.. etc. You know the menu is bundle up into the middle of the screen now.

 

0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b Interior Lighting Overhaul - Core.esm

12 c Interior Lighting Overhaul - L38PS.esm

13 d FreesideOpen.esm

14 e New Vegas Redesigned 3.esm

15 f FCOMaster.esm

16 10 Functional Post Game Ending.esp

17 11 Navmesh Fixes and Improvements.esm

18 12 Update.esm

19 13 TheSkeleton-CorpseFix.esm

20 14 Bitter Springs Redesigned.esp

21 15 Gomorrah Redesigned v2.esp

22 16 NVStripOpen.esm

23 17 More Perks.esm

24 18 More Perks for Honest Hearts.esm

25 19 More Perks for Dead Money.esm

26 1a More Traits.esm

27 1b Project Nevada - Core.esm

28 1c Project Nevada - Equipment.esm

29 1d Project Nevada - Rebalance.esp

30 1e Project Nevada - Cyberware.esp

31 1f NevadaSkies.esm

32 20 More Perks for Old World Blues.esm

33 21 More Perks for Companions.esm

34 22 SolidProject.esm

35 23 JIP Selective-Fire.esm

36 24 Tammer's Standalone Weapons Mega-Pack.esm

YUP - NPC Fixes (Base Game + All DLC).esp

37 25 The Mod Configuration Menu.esp

38 26 No More Double Open & Close Sounds.esp

39 27 evilkarmatweak.esp

40 28 CASM with MCM.esp

GhostPeoplePerceptionFix.esp

Passive Startup Messages.esp

41 29 Tutorial Killer.esp

ILO - Nevada Skies Patch.esp

42 2a ILO - YUP Patch.esp

43 2b MojaveDelight.esp

44 2c Vurt's WFO.esp

45 2d Ultimate Invisible Wall Remover.esp

46 2e New Vegas Redesigned 3.esp

FCO - NPC Changes.esp

47 2f WMIMNV.esp

48 30 Vendors Containers Respawn Fix.esp

FCO - OHSB NPC Edits.esp

49 31 New Vegas Redesigned 3 Path Fixing.esp

50 32 FCO - Hair overhaul.esp

FCO - PathFixing BugFixes.esp

51 33 RaestlozPCIdles.esp

HH - Removable Female Companion Outfits.esp

52 34 1CazyTestEsp.esp

53 35 CazyforMojaveDelight.esp

boa ncrpahelmet.esp

54 36 Boacombat2glove.esp

55 37 GlovesGalore.esp

56 38 TFH Better Authority Glasses.esp

NaturalWaters.esp

57 39 Burning Campfire.esp

58 3a Better Burned Man.esp

59 3b dD - Enhanced Blood Main NV.esp

karlsJnlegionledger.esp

60 3c SpoonRedone.esp

61 3d New Vegas Landscape Overhaul.esp

62 3e outsidebets.esp

63 3f FreesideOpenPatch.esp

64 40 Uncut Wasteland FSO OB.esp

65 41 Harvestable Cave Fungus.esp

66 42 vault22FloralOverhaul.esp

67 43 Project Nevada - Gun Runners' Arsenal.esp

68 44 EVE FNV - ALL DLC.esp

69 45 All Weapon Sounds Overhaul .esp

70 46 More Perks Update.esp

71 47 StripOpenMain.esp

72 48 EVE FNV - NO GRA.esp

73 49 EVE FNV - NO DLC.esp

74 4a Unofficial Patch Plus.esp

75 4b YUP-PN Patch.esp

76 4c Unofficial Patch NVSE.esp

77 4d Unofficial Patch Plus - Addendum.esp

78 4e FCO - GlowingOne.esp

79 4f ultra-luxe-fountain-cut-contentSO.esp

80 50 Functional Post Game Ending - Outside Bets Patch.esp

81 51 PrereleaseRestored.esp

82 52 Snowglobes Redone - DLC.esp

83 53 classicambientmusic.esp

84 54 Snowglobes Redone.esp

85 55 Vanilla Intro Plus.esp

86 56 Pre-Order Packs Scattered.esp

BushSounds.esp

RebreatherRestoration.esp

87 57 Lucky38 Climate Fixed.esp

88 58 Ultra Luxe Fountain Cut Content.esp

89 59 PowerArmorSize.esp

90 5a OWB-Path Lights - Darker Nights.esp

91 5b OWB-Path Lights.esp

MuchNeededLOD.esp

NewVegasBushFix.esp

92 5c LimestoneLOD.esp

93 5d Irradiared Radroaches.esp

94 5e Enclave Armor Hunt!.esp

95 5f Enclave Power Armor Back In Business.esp

96 60 IMPACT.esp

RealisticBulletsTracersGRA.esp

Improved Ballistics Effects V2.esp

50mgPenetration.esp

97 61 Ragdolls.esp

98 62 Diagonal movement.esp

99 63 Distributed Necklaces and Chains.esp

100 64 Fps Hold Breath.esp

101 65 Street Light Restoration.esp

102 66 Lucky 38 intro poster.esp

103 67 LiveDismember.esp

104 68 Power Armor Functions.esp

105 69 XFO - 9a - Enemies - AI revamp.esp

Magazine Vending Machine Replenish.esp

Cowboy Expanded PN.esp

Grunt Expanded PNM.esp

NVAnimatedTerninalScreenSaver.esp

106 6a Watter Putter Outter.esp

107 6b Eddie Hears An Explosion.esp

108 6c FixHitESP.esp

109 6d BartonThornTrigger.esp

EnhancedGrass.esp

110 6e Dynamic Pipboy Light.esp

111 6f DynamiCamera.esp

112 70 Functional Post Game Ending - Strip Open Patch.esp

113 71 LootMenu.esp

114 72 NewVegasStrip&FreesideMarkers_v2.esp

Repair Metal Armor With Any Metal.esp

115 73 RetrievableThrowables.esp

116 74 ArmourRepairKits.esp

117 75 Disable_CamShake.esp

118 76 Weapon Stat Viewer.esp

119 77 Inventory Search.esp

120 78 DeselectQuests.esp

121 79 JIP MiniMap.esp

122 7a JIP Improved Recipe Menu.esp

NVGustsyHandyAnimatedEyes.esp

123 7b More Perks for Companions Update.esp

124 7c More Traits Update.esp

125 7d More Perks for Dead Money Update.esp

126 7e More Perks for Honest Hearts Update.esp

127 7f More Perks for Old World Blues Update.esp

MorePerksFixed.esp

128 80 FastSleepNV.esp

129 81 RememberAmmo.esp

130 82 StickyRagdollCam.esp

Glasses Fix.esp

131 83 UnderwaterFX.esp

132 84 UWFXGodrays.esp

133 85 Real Recoil.esp

134 86 B42Inertia.esp

135 87 Project Nevada - Dead Money.esp

136 88 Project Nevada - Honest Hearts.esp

137 89 Project Nevada - Old World Blues.esp

138 8a Project Nevada - Lonesome Road.esp

Riot Gear Neck Cover.esp

139 8b AmmoChecking.esp

140 8c ExplosiveProjectileOverhaul.esp

141 8d migTeslaChain.esp

142 8e Realistic Equip Sounds.esp

143 8f Weapon Retexture Project.esp

144 90 HuntingRevolver&Sequoia.esp

145 91 MeleeCleave.esp

YUP + EVE.esp

EVE-Vanilla Laser RCW Overwrite.esp

146 92 Asurah_reanimation.esp

147 93 Cloth Impacts - Decal and Effects.esp

148 94 ThrowableFixes.esp

EPOTWFPatch.esp

149 95 Project Nevada - EVE All DLC.esp

150 96 Immersive Hit Reactions.esp

151 97 hz_Automatic Weapons Fix.esp

152 98 JIP Realistic Weapon Overheating.esp

153 99 No Witnesses.esp

154 9a Quickthrow.esp

155 9b FNV Vlad's Weapon Emporium.esp

357retex.esp

156 9c Interior Lighting Overhaul - Ultimate Edition.esp

FNVLODGen.esp

157 9d tmzLODadditions.esp

158 9e NevadaSkies - Ultimate DLC Edition.esp

159 9f Bashed Patch, 0.esp

 

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159 active plugins is still too many, and the problem you are still having (combined with the improvement by reducing the count so far) is a fairly common symptom of "too many plugins". One possible solution for you might be the wiki "Merged Plugin Guidelines for Personal Use" article.

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article.

Our current understanding is that if you have a plugin (active or not) installed in the "Data" folder, the game engine loads it up into memory when it starts. This can cause problems such as conflicts, even though the plugin is not "actively" used by the game; and it does count against the "plugin cap". However, the plugin cap is mostly a guideline as to "more than this the game starts to have memory issues" and it really depends upon the mix of plugins and textures involved and how much memory they collectively consume as to when that occurs. You have a limited amount (4GB when patched; 2GB by default) of memory available to the game and every plugin of any nature consumes some of that memory. Add to this that the game can be shown to have "memory leaks" which eventually cause it to CTD.

Additionally, any time you remove a plugin from your current play-through you risk corrupting your save game files. This is because they typically store information there as to the state of their variables and quests. If you picked up a unique (non-vanilla) item added by a mod, that item (like any item you pick up) is stored in the save game, but also requires the plugin it came from to be available as that item's "source records". Hence the general advice to never remove a plugin from your current game.

So, convenient or not, uninstall those inactive plugins. Once you do play them (as "active"), leave them in your game or start a "new" one. At the very least, if you think they are "completed" and you have not kept any of their "unique" items, make sure you know which was the last save game prior to removing the mod and are prepared to have to revert back to it when things go wrong later on (no matter how many hours later that may be).

Once that is done, if you are still having problems, see the 'Solutions to Starting the game problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

-Dubious-

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