Andytarz Posted April 24, 2019 Share Posted April 24, 2019 So I've been playing around with the creation kit lately and i'm trying to add scrappable respawning items to a cell (Drumlin Diner for example) by dragging and dropping from an object window and placing them in the cell. I want to do this without placing them in a container though, cause it just ruins the immersion for me. However, when i do that and then scrap the items in my workshop they disappear and they never respawn again even after 30 days. I did this with aluminum cans for example and the original ones were able to respawn, but the ones I added to the cell did not. I even resorted to giving each individual can it's own name and form but i still experience scrapping the item only to have the ones i added never respawn again. Made sure the respawn box was ticked also. Made sure the encounter zone "never reset" was unticked as well. I tried giving the cans I added (in addition to the originally placed cans) each their own encounter zone, and saved the esp, and that didn't work because when i went through scrapping them again when i went back to creation kit i clicked on the added cans and the encounter zone i set them to (which was drumlin diner, that's where I added the new cans with the originals) was set to none for some reason. Any help would be appreciated. Link to comment Share on other sites More sharing options...
cory3573 Posted October 2, 2020 Share Posted October 2, 2020 Hey there I know this is kind of older and you may have fixed the problem but I would try using a dummy object and attaching a special leveled base item set to level 1 to it that points exclusively at whatever items you want to scrap.Also trying making that object temporary vs persistent. Link to comment Share on other sites More sharing options...
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