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How do I create a companion with affinity?


bloxyman

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I'm trying to create a companion with affinity, but the only companion tutorial I know of is Seddon's, but he only covers how to create a basic companion, and not a custom voiced companion with affinity. Does anyone know of a tutorial that can show me how to do this?

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Since you have no answers, I'll share mine: copy Piper.

 

That's what I did to knock out a quick Companion Kellogg with affinity, companion weapon, infatuation (hatred) gift and perk, and custom affinity dialogue. IMO affinity is a tedious faff for miniscule outcomes, wouldn't bother with that nonsense again. Or if you prefer smoke being blown, creating companion affinity transformed my life ...

 

CompanionPiper (scripts, keywords, factions & etc)

ComPiperTalk (if you not going to use the generic Follower .SetCanDoCommand() tree)

COMPiper (didn't bother with all the granular transition scenes)

ComPiperPerk

CA_Piper affinity messages

CA_CustomEvent_Piper keywords

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