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weapon enchantment effects conditions questions


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I am trying to make an effect that only activates when the targets legs are damaged to cripple.

 

The conditions work when the player shoots an NPC,

 

However when the player is hit and the limb is crippled the effect does not start.

 

In Fo4edit

 

Object effect attached to weapon

Base effect Moderateinjury

 

Cast type: Fire and Forget

Target: Touch

 

 

TYPE: Equal to

COMPARISON: 1

FUNCTION: LastCrippledCondition

ACTORVALUE: LEFTMOBILITY CONDITON

RUN ON:Target <---- If this is<subject> the player is effected by any hit not just ones that crippled If set as target on NPC is damaged over time when crippled. But the player is not

 

I have also tried

TYPE: Less than

COMPARISON: .1

FUNCTION: GET VALUE

ACTOR VALUE: LEFTMOBILITY CONDITON

RUN ON: Subject and target effect is applied regardless of the less than and applies every hit

 

I don't no what Parameter #3 does and leave it at 0.

 

 

Any advice or tips?

 

 

 

 

 

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