Raime1995 Posted April 26, 2019 Share Posted April 26, 2019 Title^Shield is very beautiful but unfortunately I find it too broken, it's so strong that even ebony knight can't really deal damage with that ridiculous health regeneration.Here is a link to mod: https://www.nexusmods.com/skyrimspecialedition/mods/15076All I am asking is to lower defenses from base 45 to 38 and lower this ridiculous health regeneration to some decent, not broken amount.I know it could be done in some programs like SSEEdit or something but I have no clue how it works + I don't want to bother with some program just for a single shield in game, I know there are people who can do it in matter of 1minute. Link to comment Share on other sites More sharing options...
Mebantiza Posted April 26, 2019 Share Posted April 26, 2019 Yes, you could do this. I have no idea what effects this item uses, but just alter drop its AC in xedit, that is easily done. DNAM > Armor Rating, or ' Armor Class' if you prefer. To change the shields effect, you want to change EITM or OBJECT EFFECT. If the item uses vanilla, change it from w/e it is now, to lowest tier, which is always 01. 05 or 06 are often the top tier in terms of spell or effect strength. IF however the items uses its own custom effect, you will have two ways to go. If there is only 'tier' of effect, and you think it is far too unbalanced, you would have to edit its magic effect to make it less powerful If this is the case, you might find it simpler to just remove its magic effect entirely. OR again, you could just replace that with the lowest tier vanilla health regen. I dont know the item, but, there is not a lot to do this, like you say. > EnchArmorFortifyHealRate01 "Fortify Healing Rate" [ENCH:000AD460]. Again that item might have its own custom effect, or it just uses vanilla. Dont know... Link to comment Share on other sites More sharing options...
Raime1995 Posted April 26, 2019 Author Share Posted April 26, 2019 (edited) Thanks for reply Edited April 26, 2019 by docent1995 Link to comment Share on other sites More sharing options...
Raime1995 Posted April 26, 2019 Author Share Posted April 26, 2019 (edited) Yes, you could do this. I have no idea what effects this item uses, but just alter drop its AC in xedit, that is easily done. DNAM > Armor Rating, or ' Armor Class' if you prefer. To change the shields effect, you want to change EITM or OBJECT EFFECT. If the item uses vanilla, change it from w/e it is now, to lowest tier, which is always 01. 05 or 06 are often the top tier in terms of spell or effect strength. IF however the items uses its own custom effect, you will have two ways to go. If there is only 'tier' of effect, and you think it is far too unbalanced, you would have to edit its magic effect to make it less powerful If this is the case, you might find it simpler to just remove its magic effect entirely. OR again, you could just replace that with the lowest tier vanilla health regen. I dont know the item, but, there is not a lot to do this, like you say. > EnchArmorFortifyHealRate01 "Fortify Healing Rate" [ENCH:000AD460]. Again that item might have its own custom effect, or it just uses vanilla. Dont know... Thanks for reply.Like I said I have no idea how those mod tools works so maybe you can explain it to me a little bit more?Even when I tried to edit some monster health few days ago in SSEEdit they all just disappeared and was replaced by another model lol (Giant berserkers became regular giants just because I've changed giant berserkers health...)so how exactly do you properly save your changes?also what is this "which ModGroups do you want to active?" about? do I mark it or not?Edit: I've managed to change armor rating but magic effect seems to be unique (not vanilla) its called AbLionHeartHealit looks like this:https://i.ibb.co/Gd0ZVYC/ddd.pnghttps://i.ibb.co/2Ft1r2B/sd.pngCan I edit it with "magnitude" or I have to edit magic effect? Edited April 26, 2019 by docent1995 Link to comment Share on other sites More sharing options...
Mebantiza Posted April 27, 2019 Share Posted April 27, 2019 (edited) Looks like you are making some progress. As I semi-suspected, custom effect. Yes, that is the value you are after. Now, you an do several things again. You can dial down that effect, for example, you can set Magnitude to, say 5, 1/3 of what it is now. As I can see, the custom effect, is not one effect, but offers multiple effects. You can, if you wish, modify those effects, or remove some, or none or all, or even entirely if you see fit. If you wish, you can remove that specific effect entirely, and leave other effects intact. Edited April 27, 2019 by Mebantiza Link to comment Share on other sites More sharing options...
Raime1995 Posted April 28, 2019 Author Share Posted April 28, 2019 Looks like you are making some progress. As I semi-suspected, custom effect. Yes, that is the value you are after. Now, you an do several things again. You can dial down that effect, for example, you can set Magnitude to, say 5, 1/3 of what it is now. As I can see, the custom effect, is not one effect, but offers multiple effects. You can, if you wish, modify those effects, or remove some, or none or all, or even entirely if you see fit. If you wish, you can remove that specific effect entirely, and leave other effects intact.thanks for help I've managed to change everything like I wished it to be :) Link to comment Share on other sites More sharing options...
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