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Multi-Core CPU's and Threading Skyim


BetterTejbz

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I downloaded a program that's basically a GUI for the Skyrim INI and I noticed a lot of things have a check-box to make the process 'threaded' (Process on multiple cores obviously) I have a quad-core and I thought that threading things would boost performance but I haven't really noticed a difference. Has anyone had any experience with threading things improving performance, (Or making it worse) Or making no difference seemingly like in my case?
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I believe Skyrim is more GPU based than CPU. Remember that CPU technology is way ahead of GPU ones.

So since threading affects the CPU it could only improve performance if your CPU was the bottleneck (and also multi-core) ? That seems like a very rare situation. Going off what you said I guess threading would only lower my CPU temps if anything. I guess if it made a big difference it would be enabled by default since a multi-core is required by Skyrim according the released requirements and common sense.

 

Are there any GPU-related ini tweaks that would boost performance a bit? Skyrim's running fine for me but better's never bad (by definition actually). I know I couldn't tell the difference when I significantly lowered anisotropy.

Edited by BetterTejbz
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There are plenty of tweaks that can be made to the .ini. But if it ain't broke... Honestly, if you are happy with both the appearance and performance of Skyrim as it is running currently, and it's also stable, then I wouldn't mess with anything. It's relatively brittle, and could easily be destabilized by ini changes. Take it from someone who just re-installed Oblivion because his Skyrim game crashes and locks up too often; don't mess with things if you have a stable game that looks pretty decent and runs smoothly. And if you do, make a backup of your current settings before making any changes. In fact, back up your entire game if it's in a good state right now, since that can be difficult to achieve.
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There are plenty of tweaks that can be made to the .ini. But if it ain't broke... Honestly, if you are happy with both the appearance and performance of Skyrim as it is running currently, and it's also stable, then I wouldn't mess with anything. It's relatively brittle, and could easily be destabilized by ini changes. Take it from someone who just re-installed Oblivion because his Skyrim game crashes and locks up too often; don't mess with things if you have a stable game that looks pretty decent and runs smoothly. And if you do, make a backup of your current settings before making any changes. In fact, back up your entire game if it's in a good state right now, since that can be difficult to achieve.

The program I'm using can backup and restore old ini settings and even if that messes up I could just delete it and have Skyrim's launcher make a new one. By backing up my entire game would that just entail putting the Skyrim folder in my Program File directory in a big .rar file or is there more to it than that? I've got more than enough space for it and it seems like the ultimate fail-safe solution to Skyrim problems provided your computer doesn't melt from overclocking or something stupid. I got a program off of here that archives my saves in decently compressed zip files as they're made so I've got the obvious "Backup your saves" thing covered.

 

Skyrim is definitely touchy when it comes to mods and tweaks ... and playing it.

 

If ain't broke don't fix it makes sense a lot of the time but if people didn't want more when what they already had was fine would mods even exist? (There are obviously a lot of other things that would change but they're irrelevant)

Edited by BetterTejbz
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