javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) all my files have have my A027 at the beginning so i can find them easily. i believe my current update on nexus should be correct ...am looking through it in TES5Edit and its very interesting.. Edited May 1, 2019 by javaplaza Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) the list of scripts used according to what i could see in TES5Edit.. TIF02002395TIF02002390TIF02000D7ETIF02000D7ATIF02000D77 A027_Q1_ToolsSCriptA027_02Q_BrewScriptA027_Q3CoinScript A027_Q1_ActorScriptA027_Q1_ActorAgroScriptA027_Q1_BegarScriptA027_02QActorA027_02Q_BanditScript A027_Q1Quest_ScriptQF_A027_Q1Quest_02000D67QF_A027_Q2Quest_02002386QF_A027_Q3Quest_02002E67 SF_A027_Q3QuestScene_02002E6B I am going to update the file version once again so it reflects these scripts! My Sound files is what surprised me, is that normal?! Edited May 1, 2019 by javaplaza Link to comment Share on other sites More sharing options...
maxarturo Posted May 1, 2019 Share Posted May 1, 2019 (edited) If that's all the files that Tes5Edit detected been used by your quest, then that's all there is. Edited May 1, 2019 by maxarturo Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 yep, i appreciate that little tip, didn't realize all of that when i uploaded. as i said before, this is definitely my first time working with quests, and i'm open to criticism. hopefully its now all loaded in there correctly to test, so i can get to the bottom of what is stopping my quest from starting. Link to comment Share on other sites More sharing options...
Ghaunadaur Posted May 1, 2019 Share Posted May 1, 2019 (edited) Maybe these editor warnings could be the cause QUESTS: Alias 5 is non-optional and Forced to NONE. This quest cannot start.QUESTS: Warnings were encountered initializing alias 'Chest' on quest 'A027_Q3Quest' (02002E67).QUESTS: Alias 'coinPurse' 4 uses non-preceding or created alias 'Chest' 5. This alias cannot be filled.QUESTS: Quest 'A027_Q3Quest' (02002E67) contains aliases with invalid dependencies. (it has to be read from bottom to top) Edited May 1, 2019 by Ghaunadaur Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) Thank you for finding those! I dont know how to run these checks, funny I was just looking into that.In response, Anything Q3(Quest 3) was done in SM Nodes, and didn't really spend as much time on.Q1 & 2 are Start Game Enabled, and the ones I'm more concerned with. Although I plan to get Q3 running,the warnings you see wouldn't interfere with dialogue starting from Q1Actor and Q2Actor, would it? Edited May 1, 2019 by javaplaza Link to comment Share on other sites More sharing options...
Ghaunadaur Posted May 1, 2019 Share Posted May 1, 2019 Quests 1+2 are not set to start game enabled, they're both started via story manager actor dialogue event, at least that's how it looks in your uploaded file. For troubleshooting things like these, the console command SQV <YourQuestID> can be helpful too. Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 ummm.... when did they go grey??! Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) Ghaunadaur I appreciate you spotting this, as silly as I feel, atleast I have an alright understanding of the basics here. I Found an issue were I had selected a different Event Type for both, which causes Start Game Enabled to become grey. will upload a new version soon..but unfortunately for me, the dialogue is still not starting. Edited May 1, 2019 by javaplaza Link to comment Share on other sites More sharing options...
javaplaza Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) Hey guys I just uploaded a new version.. heres whats going on...Update 2.0 Removed a bunch of unnecessary files Added a debug message to each quest that will play when they become active. Fixed a problem with an alias reference in Q3. Fixed a problem where Start Game Enabled had been greyed out on Q1 & Q2.I had believed fix #4 was going to fix the issue right away, but it didn't. I will continueto update this as I search for the answers! Thanks to Ghaunadaur , maxarturo , "Dare" and anyone else who's DLed and taken a look. Edited May 1, 2019 by javaplaza Link to comment Share on other sites More sharing options...
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