KnightOfChronos Posted August 17, 2012 Share Posted August 17, 2012 So I finally get this mod to work and I go to Dead Man Drink Inn to talk to Ku'rana or the other person to initiate the quest but every time I try to talk to them, they won't even speak. I updated it to its current update (9.5) yet its still giving me this problem. Is there a way to fix this orrr...? Link to comment Share on other sites More sharing options...
RalphMacchio Posted September 5, 2012 Share Posted September 5, 2012 I am having the same problem as you. I can't start the quest at all. I have the new update and everything. Link to comment Share on other sites More sharing options...
Cthuloot Posted September 6, 2012 Share Posted September 6, 2012 You should get the quest when you load up the game. Perhaps try making sure you've got it activated in your data files properly and move it to either the top or bottom of your load order. I think I had mine 4th (After the vanilla Skyrim stuff) and it worked fine with about... 14 other mods? Link to comment Share on other sites More sharing options...
RalphMacchio Posted September 6, 2012 Share Posted September 6, 2012 You should get the quest when you load up the game. Perhaps try making sure you've got it activated in your data files properly and move it to either the top or bottom of your load order. I think I had mine 4th (After the vanilla Skyrim stuff) and it worked fine with about... 14 other mods? I thought that's what should just happen, but it's not. I have it second in my priorities right behind my update. Who am I supposed to talk to in Dead Mans Drink? Link to comment Share on other sites More sharing options...
QaxeIsKaze Posted December 31, 2012 Share Posted December 31, 2012 (edited) What worked for me in this mod and some others:To anyone having trouble speaking to Verina in the beginning. Save the game somewhere in the tavern where she's sitting. Restart Skyrim. She talked to me right away then. Sweet voice too. Lots of us are suffering this weird voice issue. Not the modder's fault, Beth changed something. Edited December 31, 2012 by Ahondara Link to comment Share on other sites More sharing options...
vicious007 Posted September 21, 2013 Share Posted September 21, 2013 What worked for me in this mod and some others:To anyone having trouble speaking to Verina in the beginning. Save the game somewhere in the tavern where she's sitting. Restart Skyrim. She talked to me right away then. Sweet voice too. Lots of us are suffering this weird voice issue. Not the modder's fault, Beth changed something.Thanks, worked for me too! Just had to restart game while saved in the Dead Man's Inn. Link to comment Share on other sites More sharing options...
HobblySkeebly Posted October 7, 2013 Share Posted October 7, 2013 Putting moonpath_questdata.esp lower in the load order solved this problem for me. I'm using ELFX which has a special .esp for Moonpath. I moved moonpath_questdata.esp below it and it worked fine. This is not how BOSS sorts it by default so you'll have to go and lower it manually if you run BOSS again. Link to comment Share on other sites More sharing options...
flippsic Posted July 5, 2014 Share Posted July 5, 2014 is it me or does this mod seem a bit dark. is the lighting supossed to be as such?i mean it's 2pm and i can't see s#*!? Link to comment Share on other sites More sharing options...
tyke2002 Posted September 26, 2015 Share Posted September 26, 2015 i cant even get it started Link to comment Share on other sites More sharing options...
bastiaan0740 Posted March 19, 2017 Share Posted March 19, 2017 No tip works! I was able to play this mod a year ago! Link to comment Share on other sites More sharing options...
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