Froberg Posted August 17, 2012 Share Posted August 17, 2012 Load order: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmProject Nevada - Core.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmRun the Lucky 38.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espUHNV.espUHNV-More Mannequins.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espProject Nevada - Dead Money (Rebalance).espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal (Rebalance).espNCR Rearmament v1.5.espFollower Home Marker.espFaster Terminals.espThe Lucky 38 Empire.espmojave music radio expanded v1.1.espCONELRAD 640-1240.espNVExverminatorRifle4xZoom.esp Beware of Girl type 3 FOMOD active.. My issue is that the game will crash randomly, usually when loading an area - rendering the save unusable in the process. It's highly frustrating.. and it's not constant in any particular area. Am I missing something? Have I used mods that are incompatible with each other? I'd really love a helping hand here, as I am at my wits end. Cheers. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 17, 2012 Share Posted August 17, 2012 (edited) u said random crash on loading screen? try the multicore fix in this link (edit all 3 ini files) section "fixes for crashing"http://wiki.tesnexus.com/index.php/Fallout_NV_Troubleshooting_guide and add fonv to the exception list from ur AV and codec decoder like ffdshow if u using those decoder (can crash to, not only audio issue) i haz this random crashing fixed with this edits. a simple merged patch from FNVedit can help to. (recommended this merged leveled item list and so on from difference mods using the same things) Edited August 17, 2012 by CYNTHETIC Link to comment Share on other sites More sharing options...
Froberg Posted August 17, 2012 Author Share Posted August 17, 2012 I'll try that out. I do seem to recall having to do something with ffdshow previously.. but I don't use any codec packs now, since Media Player Classic is awesomesauce. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 17, 2012 Share Posted August 17, 2012 (edited) because ffdshow or similar codec decoder u can look into DXDIAG <-typ in the box above "start" and save the log. the codec filter shows under "DirectShow Filters" in the log file. so far as i know about similar codec decoder that cause crash is the Sony Cineplayer Decoder Pack (roxio). btw i use VLC Player, is a way better as WMC ;) Edited August 17, 2012 by CYNTHETIC Link to comment Share on other sites More sharing options...
Froberg Posted August 17, 2012 Author Share Posted August 17, 2012 I don't like the controls in VLC.. MPCHC is much better for my particular needs, to each his own :) Managed to load an area four times before crashing now... and it happened slightly after finishing loading, for some odd reason.. No comments on my mod-loadout? I'm using a texture pack, too, but that shouldn't really affect anything. Edit: Just crashed again.. four minutes and two loads in.. It seems the edits to the ini file did not help one way or the other. Edit2: Actually, now it crashes in the middle of the game as well.. not just on random load screens between areas. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 17, 2012 Share Posted August 17, 2012 (edited) not sure about ur mod loadout, i didn't use most of them. if this ini edit didn't help then reverse the edit - don´t use the merged patch yet (depends on what u change, if u testing only both changes then try one only, because u don't know what makes an error) u can check the loadorder with the autosorter tool called boss. (make a backup from ur loadorder before)http://newvegas.nexusmods.com/mods/35999 u can also try a new game and test it (some mods can cause a broken/unstable game on older saves) another workout is to clean up the fonv installation and play vanilla version, if it not crashing then u can add mod step bye step and test it for stable. if one mod cause the problem then u have a point to fix that. btw there is a configuration tool, whit this setup tool u can change easy the multithreaded settings.http://newvegas.nexusmods.com/mods/40442 note the description in this tool before u change settings. edit;oh before i forget do u have archivinvalidation on? edit;what textures pack do u use? if it nmc medium or large than it can be possible that ur fx ram goes full u can see the gpu ram usage with the tool GPUZ. load this tool and play a while if it crash than show in the gpu ram usage, if it full then u should use the small nmc pack. Edited August 17, 2012 by CYNTHETIC Link to comment Share on other sites More sharing options...
Froberg Posted August 18, 2012 Author Share Posted August 18, 2012 Using nmc small edition, for just that reason.ArchiveInvalidation is a given, considering I'm using mods. I've started a new game already, and tested the mods in my loadout one by one, to ensure the game would boot. Some of the UHNV add-ons had issues, for example. I tried using Boss, but it completely screws up the load order, placing dependency files last and such. I had to do it manually. Not sure what's meant by Merged Patch, I've never poked around with that. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 18, 2012 Share Posted August 18, 2012 load fnvedit from nexus and simple right click in the left list and choose "create a merged patch. name it and quit/save. switch this new file in ur loadorder last and go play. the merged patch do merged some leveled list, ammo list and so on from difference mods. Link to comment Share on other sites More sharing options...
Froberg Posted August 18, 2012 Author Share Posted August 18, 2012 Hm, alright, I'll give it a shot. Certainly couldn't hurt! Oh, I also just spotted a door in the middle of the area where the Radroach Queen resides, next to the highway running to Nipton. It was smack middle in the air. Great stuff. :o) Link to comment Share on other sites More sharing options...
Cynthetic Posted August 18, 2012 Share Posted August 18, 2012 (edited) lol that is not fine :( sounds like there are conflicts between mods, u mentioned UHNV haz issues... i think we need a closer look into that mod... at first deinstall this complete and see how the game is working then. if it works now and u want this mod back then use only the main plugin now in the first time. btw i just found out that u are not the only one with this crashing problem, u can ask in the mod thread maybe this guys or the author self can help u better with this mod to fix. (i don´t use UHNV) Edited August 18, 2012 by CYNTHETIC Link to comment Share on other sites More sharing options...
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