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Editing the Vanilla Bodies


Rennn

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I'm trying to make a body mod based on the vanilla bodies. I like the shape of them, and I hate texture seams, clipping, and exaggerated proportions, so I'll be making nude body mods for males and females by editing the vanilla meshes and textures. I have Blender and Nifskope, but I'm not sure how to convert body meshes safely between Blender/Nifskope/Skyrim. Would a program such as 3ds Max be easier to use, or is Blender adequate for conversions and edits? I'll pay for another program if it'll make editing or converting nifs simpler. Also, if someone could just explain how to convert specifically character bodies so that the necessary data stays intact, that'd be really appreciated. Posting a link that describes that would be good as well.

 

I noticed that in the Meshes.bsa, there are two body meshes for each sex:

malebody_0

malebody_1

 

femalebody_0

femalebody_1

 

Both versions for each sex look identical to me in Nifskope, which do I edit?

Edited by Rennn
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I installed PyFFI, but for some reason Nif Scripts thinks that I don't have the right version and keeps making me redownload it. Is there a way to get this fixed, or is there a way to edit Skyrim's meshes without using Nif Scripts in Blender?

 

Edit: Nevermind, I was reading it as if I needed the 2.6 version of PyFFI, when I really needed the version of PyFFI meant for the 2.6 version of Python. Yay!

 

I now have the body meshes imported successfully into Blender [for the first time ever].

Edited by Rennn
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