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Dogmeat


IndestructableZod

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I think having him be a wolf (perhaps with a different coat color) would be best. I'm not really fond of the dogs you get in the game as it is. I've gotten Meeko before and he's a good companion but he barks all the time and his mouth opens up really wide when he does. Its just offputting. Dogmeat from Fallout 3 was a monster of a dog (due to the glitch that gives him massive HP as he levels up) so I think it would fit for him to be mostly wolf in Skyrim, like some ridiculously powerful variety of wolf who's gotten tamed.

 

Make him a wolf with absurdly high hitpoints and enough loyalty that you don't have to worry about him turning on you and it should be okay.

 

Hmm... maybe you find him during a fight with bandits or giants or whatnot. In Fallout, you found him in the junkyard fighting raiders and its possible for the cars to explode, treating you to the sight of Dogmeat walking unfazed from a fiery explosion with a trail of dead raiders. I suspect the only equivalent you could have in Skyrim would be him facing off against a Dragon (see a dog get up in the face of a dragon that torched his owners family) or have him face giants (walk along to see a dog fall out of the sky, get up, then rush back and start mauling the giant that sent it into orbit ten seconds ago).

 

Man, if it could be somehow set up so that Dogmeat could get repeatedly sent to the moon by giants, survive, and keep fighting that would be sweet.

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I think having him be a wolf (perhaps with a different coat color) would be best. I'm not really fond of the dogs you get in the game as it is. I've gotten Meeko before and he's a good companion but he barks all the time and his mouth opens up really wide when he does. Its just offputting. Dogmeat from Fallout 3 was a monster of a dog (due to the glitch that gives him massive HP as he levels up) so I think it would fit for him to be mostly wolf in Skyrim, like some ridiculously powerful variety of wolf who's gotten tamed.

 

Make him a wolf with absurdly high hitpoints and enough loyalty that you don't have to worry about him turning on you and it should be okay.

 

Hmm... maybe you find him during a fight with bandits or giants or whatnot. In Fallout, you found him in the junkyard fighting raiders and its possible for the cars to explode, treating you to the sight of Dogmeat walking unfazed from a fiery explosion with a trail of dead raiders. I suspect the only equivalent you could have in Skyrim would be him facing off against a Dragon (see a dog get up in the face of a dragon that torched his owners family) or have him face giants (walk along to see a dog fall out of the sky, get up, then rush back and start mauling the giant that sent it into orbit ten seconds ago).

 

Man, if it could be somehow set up so that Dogmeat could get repeatedly sent to the moon by giants, survive, and keep fighting that would be sweet.

 

f*** yes. This man has the right idea.

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  • 1 year later...

Dogmeat as a follower is a cool idea but in Fo3 and in the other Fallout games he got killed very easy so how about another option for players who like being evil in game, Frankenstein version of Dogmeat kind of an undead Dogmeat constructed of actual dogmeat and reanimated with necromancy. A retexture of a hellhound would probably work. And it would be cool to use all those embalming tools found in nord crypts to help put the undead version of dogmeat together before reanimation begins. I also imagine a greater or black soul gem would also be needed for the reanimation of the undead Dogmeat. Just bouncing idea's around not trying to hijack your thread or anything.

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Maybe even a small quest to gather all the items needed to reanimate undead Dogmeat and find the journals of Dr. Bjorkenstein <---( keeping with the feel of Nordic names . . . kinda. ) and a short reanimation ritual later you have a powerful undead canine companion.

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  • 2 years later...
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