mingzl8106 Posted August 20, 2012 Share Posted August 20, 2012 (edited) Lately I've been running into a lot of bugs and glitches that seem to appear out of nowhere, and this glitch in my kill moves, specifically all my melee kill moves, is irritating me the most. Here's how I can describe it: Say I kill a bandit with a two handed sword and trigger the pummel'd-to-death finishing move, my camera switches, my character performs the move, and the enemy, instead of acting like being hit by said move, just falls over dead like he's been hit with a Avada Kedavra. The enemy that's being killed never connects with my movement. they just fall straight down. I filmed a little video to better explain this problem, in the video I turned the kill move chance to 100% with dane of death for demonstration, it actually doesn't matter which version do I have, or whether I even have it on, it still happens every time a melee kill move is triggered: my character performs the "kill" move with no problem, but the enemies never perform the corresponding "being killed" move. We can more less eliminate the possibly of wrong load orders, but just in case, here it is: Skyrim.esm ActiveUpdate.esm ActiveDawnguard.esm ActiveClimatesOfTamriel.esm ActiveLanterns Of Skyrim - All In One - Main.esm ActiveArmedttTeeth.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm Activebreezehomelightfix.esp ActiveMatchingSetCheat.esp ActiveShrine of Azura LOD Fix.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-3.esp ActiveWeapons and Armor fixes.esp ActiveWeapons and Armor fixes - Hacks.esp ActiveBellyachesNewDragonSpecies.esp ActivedD - Enhanced Blood Main.esp ActiveIncompatible with: Dawnguard (Official Bethesda DLC). Get the necessary compatibility patch from the enhanced blood textures page.Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp ActiveLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp ActiveLanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp ActiveLanterns Of Skyrim - All In One - Climates of Tamriel - default.esp ActiveCrainteVomir.esp ActiveDaedricCrossbow.esp ActiveDovahkiin Mercenary Armor and Weapons UNP.esp ActiveDread Knight Weapon Set.esp ActiveHentaiNightmareArmor.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}KatanaCrafting.esp ActiveR18Pn - Ritter Armor - Heavy.esp ActiveR18Pn - Argent Iron Armor.esp ActiveSovngarde Steel Armor and Weapons.esp ActiveTERA Armors for Skyrim - UNPB-BBP.esp ActiveSmithing Perks Overhaul - Balanced.esp ActiveBuildableHouse.esp ActiveProper Aiming.esp ActiveIncompatible with: AutoAim.espBetter Dynamic Snow.esp ActiveFasterArrows75.esp ActiveFasterArrows100.esp ActiveFasterArrows.esp ActiveFasterArrows50.esp ActiveInvisibleHelmets.esp Activekillable_children_1_01.esp Activekillable_children_qp_aventus.esp Activekillable_children_qp_nelkir.esp ActiveLongerCraftingDurations.esp Activeno_essential_COs.esp Activeposesivecorpses.esp ActiveRichMerchants.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}The Dance of Death.esp ActiveACE BYOG.esp ActiveMorePP.esp ActiveLunariRace.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.Amanda.esp ActiveLyla.esp ActiveMichelle.esp ActiveMisha.esp ActiveWATER.esp ActiveWATER - Get Wet.esp ActivedD-Dawnguard-EBT Patch.esp ActivePC Exclusive Animation Path.esp ActiveNote: Remember to run GenerateFNISforUsers.exe PC Exclusive Animation Path - Elder Race.esp ActiveNote: Remember to run GenerateFNISforUsers.exeSkyrim Performance MOD.esp Active The "dD - Enhanced Blood Main.esp ActiveIncompatible with: Dawnguard (Official Bethesda DLC). Get the necessary compatibility patch from the enhanced blood textures page." is fixed with "dD-Dawnguard-EBT Patch.esp" Here's the video: http://www.youtube.com/watch?v=sut_9kv_SAkPlease let me know if additional information is needed. Thanks in advance! Edited August 20, 2012 by mingzl8106 Link to comment Share on other sites More sharing options...
mingzl8106 Posted August 20, 2012 Author Share Posted August 20, 2012 bump before I leave for work. Link to comment Share on other sites More sharing options...
mingzl8106 Posted August 20, 2012 Author Share Posted August 20, 2012 (edited) bump again. For now I'm going to have to disable melee kill moves completely until I find a solution. Edited August 20, 2012 by mingzl8106 Link to comment Share on other sites More sharing options...
ozanuyan Posted August 20, 2012 Share Posted August 20, 2012 What is your framerate? I had a problem with objects and characters being flung around because I didn't have Vsync on or limited my FPS by any other means.I've never had the exact same problem but it's worth a try eh? Link to comment Share on other sites More sharing options...
mingzl8106 Posted August 21, 2012 Author Share Posted August 21, 2012 bump again. For now I'm going to have to disable melee kill moves completely until I find a solution. Well I get 30-35 fps outdoor and in most dungeons and 40-50 fps indoor, it's been like that ever since I first got the HD patch which was a while back but I only started really noticing the problem yesterday, so I doubt that is the case. Link to comment Share on other sites More sharing options...
Recommended Posts