idavidd Posted September 27, 2008 Share Posted September 27, 2008 Hello Guys. :whistling: some 1 can tell me please how to activate the ESP Filse?? :confused: i am Tried to activate them but i dont get how.... :wallbash: :thanks: Link to comment Share on other sites More sharing options...
CoolCat6 Posted September 27, 2008 Share Posted September 27, 2008 When you start the game click "Data Files" and you should be able to check the boxes of the .esp files. Link to comment Share on other sites More sharing options...
idavidd Posted September 27, 2008 Author Share Posted September 27, 2008 hmm so i need to click on the obse_loader then go to the Data?? Link to comment Share on other sites More sharing options...
tyreil829 Posted September 27, 2008 Share Posted September 27, 2008 no the oblivion Launcher you know its has the oblivion Logo with a set of options ( uninstall etc etc) one of them is data files click on that then there you go Sheppard Link to comment Share on other sites More sharing options...
idavidd Posted September 27, 2008 Author Share Posted September 27, 2008 ohhh TY TY TY TY Link to comment Share on other sites More sharing options...
tyreil829 Posted September 27, 2008 Share Posted September 27, 2008 you got it? nice! have fun with mods Sheppard Link to comment Share on other sites More sharing options...
idavidd Posted September 27, 2008 Author Share Posted September 27, 2008 THNX Link to comment Share on other sites More sharing options...
Michlo Posted September 29, 2008 Share Posted September 29, 2008 THNX When you become a little more comfortable you'll want to try OBMM. This is a very useful manager of your mods. It helps you to re-order then to avoid conflicts and to turn them into files called OMODS (some mod-makers already provide these). OMODs make the removing of your mods a lot easier because they'll remove all the pieces of it. Doing it manually invariably leaves behind meshes, etc. If you also use the little sorter tool known as FCOM helper which works in conjunction with OBMM you should always have the best load order. Cheers. Link to comment Share on other sites More sharing options...
idavidd Posted September 30, 2008 Author Share Posted September 30, 2008 THNX When you become a little more comfortable you'll want to try OBMM. This is a very useful manager of your mods. It helps you to re-order then to avoid conflicts and to turn them into files called OMODS (some mod-makers already provide these). OMODs make the removing of your mods a lot easier because they'll remove all the pieces of it. Doing it manually invariably leaves behind meshes, etc. If you also use the little sorter tool known as FCOM helper which works in conjunction with OBMM you should always have the best load order. Cheers.ok i'll try that Link to comment Share on other sites More sharing options...
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