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Can it be possible toend the game, but keep your perks/skills/inventory items on the next playthrough


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This may or may not be stupid but surely some games let you keep every character progress like perks/skills or inv items but will restart every quest/mission that you've done. Kinda like Borderlands 2, but Fallout way. Is it even possible tho? By scripting? Or is it kept as a hardcoded thing on the game??? I need answers, if this is possible then FNV's mod community is tad bit better than Obsidian/Bethesda's Dev team and they should've hired the ones that made FNV still active today bcause of modding.
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Only once have I seen a mod that saved chosen information between saves. That was the Solid Project, made by a mod author who was pretty adept at scripting. The mod author deleted all of his work. Really unfortunate, awful even. But it tells me that theoretically, a script could be made to save all the data you'd want to keep. Then you start a new game or save, and you could run the script to populate that save with that data. Unfortunately, I don't think you'll have much luck finding someone with that knowledge who is willing to do such an ornate script.

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If its possible, ill just wait. This mod that came out of my mind is gonna change new vegas. Also solid project had that feature? Didnt know it had since i deleted it long time ago. Going back to topic, if this idea of mine existed, it would change the way new vegas works. I hope someone will be able to make my mod idea, afterall its gonna take like a year to finish it like Project B42, maybe. Edited by LabroLEO
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