jinix the elder Posted September 28, 2008 Share Posted September 28, 2008 Hoping someone out there has the free time to create a More Oblivion Clutter Mod . Things to make Oblivion more 'lifelike', such as broken glass bottles - wine bottles and beer bottles.Some broken clay pottery - dishes, cups, bowls, jugs.A pile of dirty clothes and ones to hang on hooks or/and backs of doors.A bundle of sticks to start a fire and a pile of logs that can be piled at the back of the house.A a harvested sheaf of hay as opposed to the bale of modernday, machined baled hay that Oblivion has. I am just wanting the meshes and texures for my own personal mods. I also have a question. How can you 'mod' a static cup or bottle not to react to the havoc engine.Example; you bump into a table - the table doesn't move nor does a candle on it but cups or bottles will fall off. In TESCS when I create a New Item under Static Items using only the .NIF of a cup or bottle - I have the desired effect of the item being 'static' in my mods but cannot get the smaller items to stay put like tables or chairs do. Link to comment Share on other sites More sharing options...
DogtoothCG Posted September 28, 2008 Share Posted September 28, 2008 you remove the collision data in nifskope Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted September 29, 2008 Share Posted September 29, 2008 Wishfull thinking ;D. But yeah, I'd LOVE that as well. 4 viewports, snapping to edges of objects, allowing to use nifs in bsa's, cloning entries in a context menu, 3d's max like moving of models with a gizmo, an integrated nif viewer and so on and so forth. Link to comment Share on other sites More sharing options...
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