Jump to content

Am i able to let NMM detect installed mods?


Kawouter

Recommended Posts

Hi there,

 

ive just bought a new Gaming pc and just copied my skyrim folder with all the installed mods to my new pc and it works fine.

then installed NMM on my new computer but there are no mods in the 'mods' tab, but the plugin tab is full of mods.

 

so my question is ; is there a way to let NMM detect the mods ive installed so i can use NMM again to enable or disable mods without having to remove them manually and install them again with NMM?

 

Thanks for reading.

Edited by Kawouter
Link to comment
Share on other sites

That isn't possible as far as I know. The mods tab is meant for mods that have been downloaded through Nexus so you can easily activate/deactivate them. You can add a .fomod/.rar/.7z file to the mod list and install it that way (as long as the folders and files have been properly set up), but there isn't a simple option to bind .esp and other files to a specific mod. I would hope will be implemented some day since I have a ton of esp's with unclear names.

 

Best guess is to find the mods again on Nexus and download them, so they appear in the mod tab.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...