theenigma77 Posted May 11, 2019 Share Posted May 11, 2019 Hey everyone, I am trying to make an armor mashup, (Mage hood overtop the Dawnguard helmet) and I am following a couple tutorials. I've done all of this multiple times and I am confidant I am doing it correctly, however no matter how many times I try and redo it, the TriShape mesh will not transform. The window will come up, I can change the values, but in the render window nothing changes. Any help would be greatly appreciated! Link to comment Share on other sites More sharing options...
Hanaisse Posted May 11, 2019 Share Posted May 11, 2019 (You posted an SE question in the LE forums) No, you cannot transform skinned meshes in NifSkope due to the bones. If you need to adjust scale or location you'll need to do it in Blender or 3DS Max or you can use Outfit Studio. Link to comment Share on other sites More sharing options...
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