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Help with NifSkope, BSTriShape refuses to transform


theenigma77

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Hey everyone,

 

I am trying to make an armor mashup, (Mage hood overtop the Dawnguard helmet) and I am following a couple tutorials. I've done all of this multiple times and I am confidant I am doing it correctly, however no matter how many times I try and redo it, the TriShape mesh will not transform. The window will come up, I can change the values, but in the render window nothing changes. Any help would be greatly appreciated!

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(You posted an SE question in the LE forums)

 

No, you cannot transform skinned meshes in NifSkope due to the bones. If you need to adjust scale or location you'll need to do it in Blender or 3DS Max or you can use Outfit Studio.

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