audiolols Posted May 11, 2019 Share Posted May 11, 2019 I'm having an issue where when I attempt to load my most recent save game, random ESPs show up as disabled. For example I tried loading and it stated the alternate start esp was not found. Curious. So I go back to Vortex to make sure that the esp is in fact enabled, which it is. I disable, and enable it just to be safe. Attempt to load the same save again, another completely random sword mod is disabled. Is this a result of having more than the 255 limit for esps? I had the same mods a few weeks ago when I played last, and had no issues. Any ideas gentleman? Link to comment Share on other sites More sharing options...
Deleted3897072User Posted May 11, 2019 Share Posted May 11, 2019 The limit is not 255 esp's. It's less than that. It's 249 counting both esm's and esp's as 1 each. There are 256 slots but the first 5 and the last 2 are reserved for the game, leaving 249 for mods. Link to comment Share on other sites More sharing options...
audiolols Posted May 12, 2019 Author Share Posted May 12, 2019 OK gotcha, I'm well past that. Do you know if that would cause Vortex to auto disable mods? Link to comment Share on other sites More sharing options...
IKobi Posted May 12, 2019 Share Posted May 12, 2019 (edited) OK gotcha, I'm well past that. Do you know if that would cause Vortex to auto disable mods? The game that limits the MODs count, try to convert light mods to ESL (or even merge them). Edited May 12, 2019 by JoseSnake Link to comment Share on other sites More sharing options...
argininesy Posted May 16, 2019 Share Posted May 16, 2019 You're gonna want either Merge Plugins or zEdit to get your plugin count down. Or as JoseSnake said convert some to ESLs. Link to comment Share on other sites More sharing options...
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