Thorham Posted August 21, 2012 Share Posted August 21, 2012 Hi, I've been trying to use NIFSkope with some tutorials, but have failed to merge the four parts of the HGEC body. Are there any such merged bodies with all four parts removable as required? Or is it still easy enough to merge them with NIFSkope? Any help is appreciated :thumbsup: Link to comment Share on other sites More sharing options...
Nephenee13 Posted August 21, 2012 Share Posted August 21, 2012 What are you trying to accomplish? Link to comment Share on other sites More sharing options...
Thorham Posted August 21, 2012 Author Share Posted August 21, 2012 What are you trying to accomplish?I'm trying to accomplish being able to merge body parts at will, in case the scripts that have been given to me don't cut in in certain situations. Link to comment Share on other sites More sharing options...
Nephenee13 Posted August 21, 2012 Share Posted August 21, 2012 Look, its almost certainly possible to do what you are asking, but I need to know precisely what you intend, so I can either tell you how to do it, or explain why you don't actually need to. Link to comment Share on other sites More sharing options...
Thorham Posted August 21, 2012 Author Share Posted August 21, 2012 Look,Okay, sorry about that ;) What I want is to merge the four parts of the HGEC body replacer together in any combination I need, preferably using NIFSkope. So, for example, to get one complete body, except the head, I would want to merge the files femaleupperbody.nif, femalelowerbody.nif, femalehand.nif and femalefoot.nif into a single .nif file. Because I need a full body without a head, the above example is actually just what I need. If I can do that, I can get other combinations by just leaving the parts out that I don't need. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted August 21, 2012 Share Posted August 21, 2012 As long as you copy and paste the Armature nodes as well first, there's no reason why this shouldn't work. If you try to copy the chest NiTriStrips/Shape into the lowerbody NIF, it will be missing the bone nodes it was rigged to and error out. Copy the required bone nodes first and everything will work. A different solution would be to use a complete armature skeleton of bone nodes as a start and then copy each of the body NiTriShapes/Strips into this file. But you still need to compile one first or find a file where's already one inside. A very primitive, yet functioning, approach would be to just copy&paste the NiTriShapes/Strips again and again, and every time it pops up with another bone node missing just copy this one over as well until there's no error anymore. But keep in mind it will need all bone nodes there are in the NIFs anyways, so just copying them all into one file first is likely the most simple way to go. Link to comment Share on other sites More sharing options...
Nephenee13 Posted August 21, 2012 Share Posted August 21, 2012 Because I need a full body without a head, the above example is actually just what I need. If I can do that, I can get other combinations by just leaving the parts out that I don't need. I can do that for you. What size bust and hips do you need? Link to comment Share on other sites More sharing options...
Thorham Posted August 21, 2012 Author Share Posted August 21, 2012 (edited) As long as you copy and paste the Armature nodes as well first, there's no reason why this shouldn't work. If you try to copy the chest NiTriStrips/Shape into the lowerbody NIF, it will be missing the bone nodes it was rigged to and error out. Copy the required bone nodes first and everything will work. A different solution would be to use a complete armature skeleton of bone nodes as a start and then copy each of the body NiTriShapes/Strips into this file. But you still need to compile one first or find a file where's already one inside. A very primitive, yet functioning, approach would be to just copy&paste the NiTriShapes/Strips again and again, and every time it pops up with another bone node missing just copy this one over as well until there's no error anymore. But keep in mind it will need all bone nodes there are in the NIFs anyways, so just copying them all into one file first is likely the most simple way to go.Yeah, I've been getting errors alright. Namely this kind: failed to map parent link NiNode|Bip01 L UpperArmTwist when copying femaleupperbody to femalelowerbody. I'll see what I can do based on your advice. Thanks :thumbsup: I can do that for you. What size bust and hips do you need?Thanks :thumbsup: I use Fighter Cup D, but the lowerbody isn't standard: I use the EVE HGEC Body Selector and Stock Equipment Replacer version of the lower body, which I've put in an attachment in case you don't have it: Edited August 21, 2012 by Thorham Link to comment Share on other sites More sharing options...
Nephenee13 Posted August 21, 2012 Share Posted August 21, 2012 http://www.mediafire.com/?qs5zdzb4ax0u783 There you go. Link to comment Share on other sites More sharing options...
Thorham Posted August 21, 2012 Author Share Posted August 21, 2012 (edited) http://www.mediafire.com/?qs5zdzb4ax0u783 There you go.Thanks, your efforts are greatly appreciated :thumbsup: When I loaded your new .nif into NIFSkope to check it out, I found that only the hands were separate, and I thought 'oh no, I've wasted someones time', and I wasn't too happy about that. Then I tried deleting the hands and body, and pasted body parts into your .nif, and lo and behold, it worked (including in the game)! So although I can't use your .nif for everything I need directly, I finally have a good basis which I can use to copy and paste things into as I see fit (it appears you've supplied me with that which DrakeTheDragon was talking about), and for that I thank you :) No more searching for suitable models from which I can remove and add things and ending up with 2+ megabyte files filled with loads of clutter I don't need. You've made me a happy man :) Now off to the scripts. Edited August 21, 2012 by Thorham Link to comment Share on other sites More sharing options...
Recommended Posts