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Random crashes while playing -> Modconflict?


Couchuser

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Hey guys!

 

i'm a longtime lurker and pretty new to modding Skyrim. I know how to use loot, xEdit and FNIS, but it seems that i'm not doing everything right, because my game crashes randomly. Doesn't matter if im inside a dungeon or walking around the overworld, sometimes it just seems to crash. If i realod my game, the reason for the ctd seems to be gone, because i can safely travel across the area where i last crashed, however there were incidents, where i had to fasttravel across the whole map and back, just to respawn the area. After that i could continue playing just fine.

 

I think it has something to do with the additional monster mods i have installed, or at least some mod that replaces existing monsters / npcs or adds more to them. Maybe anyone of you can help me understand what's going on here and what i need to know to keep myself from making the same mistake again.

My Skse64 is up to date and i double checked every modversion to be compatible with the recent update.

 

My Modwatch:

https://modwat.ch/u/Couchuser/plugins

 

My specs:

Intel i7 9700k (overclocked to 4.8Ghz)

16 GB DDR4 Ram

Geforce GTX 1080 (also overclocked)

 

Just in case i'll upload my latest papyrus-log, too.

Thanks to everyone who's willing to help! :-)

 

 

 

Edit: I think i posted this text in the wrong suborum, sorry for that! Please move my post, if it's not the right place for it :-)

Edited by Couchuser
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Try turning off the increased/extra spawns in Skyrim Immersive Creatures' MCM. I frequently had random crashes when wandering around near spawn points for animals like wolves or goblins and turning down the extra spawn locations seemed to help a lot.

 

Also if you've removed any mods in the middle of a playthrough you may want to run your save file through a save cleaner like fallrim tools to check for loose scripts.

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