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This is flatly not possible.


lethielnyrond

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1. Looking through modlist, discover I have a redundant mod. (Tavern Room Doors. I thought I had replaced it with Inn Room Privacy, but I hadn't deleted the former, so I had both.)

2. Think "Ooh! If I delete that one I can free up an ESP slot!"

3. Delete redundant mod.

4. Check plugin list.

5. I have one more plugin now than I did before I deleted the redundant mod. And it's in the FE slot.

 

AAAAAARGHHH!!!

 

Lethiel

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If you are using NMM, it's not uncommon for the program to mess up and not show all the plugins available. Most of the time it can be shown in "installed plugins" vs. "active plugins" as the installed plugins may have a higher number yet all of the shown plugins are activated. A simple restart can fix this.

 

I'm guessing you had this issue and you actually had more plugins than what was being shown, but when you deleted it and reloaded NMM (assuming you use it) then the plugin list refreshed to the proper listing.

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