imnotabotacnt Posted May 17, 2019 Share Posted May 17, 2019 Hi I'm new to modding. I got Blender to import mod3 files with Asterisk's plugin. But whenever I make any edits to a mesh, such as deleting some vertices/faces, and then go on to export the mod3 file, the weights are all messed upFor example, I edited an outfit mesh, but when I exported it the edited version does not align correctly with the player modelI get this warning when I export the mod3 file. ==================================Meshes==================================1326 instances of:('f_body074_0000 001 LOD 65535', 'Warning: Vertex is weighted to 4 weights with no explicit negative.') Do I need to adjust the weights or something? Any help is appreciated! Link to comment Share on other sites More sharing options...
Recommended Posts