nuska Posted September 16, 2012 Author Share Posted September 16, 2012 (edited) This will work with any face/body texture you have in place - it supplies its own normal maps in a separate path and places the original normal as an alternate texture. This will be compatible with pretty much every body/skin mod out there. :) In some great news, I can now officially confirm EEO will affect ALL elf NPCs in the game (excluding Dawnguard content for the time being) and supply an extra 6 recruitable followers. I'm very excited about this! Skyrim will be a whole different experience now! http://25.media.tumblr.com/tumblr_mafvpswmbe1r3e7wgo1_500.jpg Ethereal is also now feature-complete - I've reached all of the goals I set for the mod at the start of its development, and I'm most pleased to announce this is scheduled for a release within one week! Edited September 16, 2012 by nuska Link to comment Share on other sites More sharing options...
nuska Posted September 16, 2012 Author Share Posted September 16, 2012 http://25.media.tumblr.com/tumblr_maglogBBdC1r3e7wgo1_1280.jpg One month in a mod's evolution. Staring at the current, release-state elves for so long has made me completely blind to how far they have come.Here are the final player presets: http://25.media.tumblr.com/tumblr_mae839Ciuq1r3e7wgo1_1280.jpghttp://24.media.tumblr.com/tumblr_mae839Ciuq1r3e7wgo2_1280.jpghttp://25.media.tumblr.com/tumblr_mae839Ciuq1r3e7wgo3_1280.jpg Link to comment Share on other sites More sharing options...
Oubliette Posted September 16, 2012 Share Posted September 16, 2012 They all look so regal, a job well done :thumbsup: Link to comment Share on other sites More sharing options...
nuska Posted September 16, 2012 Author Share Posted September 16, 2012 (edited) http://static.skyrim.nexusmods.com/images/675468-1347831324.jpghttp://24.media.tumblr.com/tumblr_magp7pCzLy1r3e7wgo2_1280.jpg Yup this is release ready. The more I test it the more this feels like something I'm genuinely happy with and glad to let loose to the masses.I'm preparing readmes and documentations and troubleshooting guides and such. Edited September 16, 2012 by nuska Link to comment Share on other sites More sharing options...
JanusForbeare Posted September 16, 2012 Share Posted September 16, 2012 http://24.media.tumblr.com/tumblr_magp7pCzLy1r3e7wgo2_1280.jpg That is one pretty Dunmer lass! Looks like I might have to stop modding for a day or two and just enjoy this amazing mod of yours. :) Link to comment Share on other sites More sharing options...
nuska Posted September 16, 2012 Author Share Posted September 16, 2012 (edited) I know I'm taking a well deserved break. I've had around 4 months of almost uninterrupted modding spree and it's starting to wear me down. This will be a low-support-demand release anyway since there just isn't much that can break with EEO. I haven't had a single tester report anything not working, no crash issues, nothing. I just packaged the release-state mod. I just need to set up the mod page tomorrow and I can let these babies out of the gates. Whew! http://24.media.tumblr.com/tumblr_magq2nFGuv1r3e7wgo1_1280.jpg Edited September 16, 2012 by nuska Link to comment Share on other sites More sharing options...
Peccadillo Posted September 17, 2012 Share Posted September 17, 2012 I've rather been enjoying the time I've had with the beta and I'm certain others will love the final product when you release it. My female Dunmer actually looks pretty, instead of a giant chin jutting out from under blue wrinkles and giant red eyes. I've made a character of each gender for each elven race to see the distinctions between them, as well as the fantastic warpaints you've added. A brutish Bosmer, villainous Altmer, and regal Dunmer were my favorites. Also, though I didn't think I'd notice them, your noses are one of the greatest changes to the elves. Good job, you've made one of the best aesthetic mods for Skyrim and you did it while remaining true to the lore! No crashes, no conflicts, everything's working fine. The only problem I had was that Extended Slider Colors removed the warpaints you added, but that mod has a tendency to cause trouble. Link to comment Share on other sites More sharing options...
nuska Posted September 17, 2012 Author Share Posted September 17, 2012 That's a big relief then! I almost got suspicious when I wasn't able to root out any bugs on my end. That usually means I've missed something and someone else is going to roll in announcing there's a gamebreaking glitch in the mod 10 hours after release. And I'm glad the noses are that visible of an improvement! I spent many hours reverse engineering symmetrical base shapes from the trainwrecks that are the basegame noses and tweaking and refining them. Link to comment Share on other sites More sharing options...
nuska Posted September 17, 2012 Author Share Posted September 17, 2012 (edited) EEO IS NOW RELEASED. EVERYONE GO GET IT GO GO GO Edited September 17, 2012 by nuska Link to comment Share on other sites More sharing options...
JanusForbeare Posted September 17, 2012 Share Posted September 17, 2012 Downloaded, and am now cursing the one hour delay preventing me from endorsing right away! Link to comment Share on other sites More sharing options...
Recommended Posts