Jump to content

Point Lookouts "Swampfolk" in New Vegas


OneBoredBoredKid

Recommended Posts

I'm getting to grips with the GECK and I'm in the process of making a couple of voiced companions with a little quest attached and hopefully I'll be able to make that Freeside Bar http://forums.nexusmods.com/index.php?/topic/755670-freeside-bar-realistic-player-home/ (since nobody else is going to do it for me :rolleyes: )

 

http://fallout.wikia.com/wiki/Swampfolk

 

So for this, I was wondering if anybody has been able to make a port of the Point Lookout hillbillies from Fallout 3 (or if they haven't then this counts as a "request") to make use of the gorgeous textures and meshes that were used on them so we can get them into the Mojave for use as hillbilly NPCs or as generic monsters in some remote shack somewhere or for whatever other mods people are working on.

 

 

If someone's already ported them into Vegas, just ignore this post but please give me a link to it!

 

And if it hasn't been done... surely it needs doing? Right?

 

:thumbsup:

 

Thanks

 

http://images2.wikia.nocookie.net/__cb20090625094218/fallout/images/5/54/Swampfolk.png

Link to comment
Share on other sites

Unless they are included in Fallout New Vegas .bsa then it would sadly be illegal to do so. D:

 

 

Mod content wouldn't exist if anybody took that seriously. Besides, if Bethesda sues [insert username here],Chris Avellone will step in and save the day, and likely be so impressed with the creativity of [insert username here] that he'll give him a job.

Link to comment
Share on other sites

I could probably do some body alterations for you, I'v done some for FEV victims on the mars mod.....turned out pretty good. If you experiment with the proportional editing in blender it makes pretty good organic shapes. Whether it's something simple like bumps and warts or more involved like changing body types to skinny or fat, it seems to do a pretty decent job. Then just mess with teh texture.

 

 

Mod content wouldn't exist if anybody took that seriously. Besides, if Bethesda sues [insert username here],Chris Avellone will step in and save the day, and likely be so impressed with the creativity of [insert username here] that he'll give him a job.

 

Nivea is right on target, re; content. If your using point lookout assets, your mod isn't going to see the light of day on nexus (unless it somehow slips through the cracks and no one notices it). She's just trying to save you a headache down the line.

Link to comment
Share on other sites

Oh I wish we could use things from FO3 and post them up on nexus, but that is considered stealing and will get you banned here. I mean if you want to do it some place else that allows that kinda stuff thats your choice, but I figured since you posted here you wanted to release on nexus?

I am not trying to be mean or anything Devinpatterson is right, I just didnt want to see people get banned without knowing what they where doing was considered wrong.

Link to comment
Share on other sites

Unless they are included in Fallout New Vegas .bsa then it would sadly be illegal to do so. D:

 

 

Mod content wouldn't exist if anybody took that seriously. Besides, if Bethesda sues [insert username here],Chris Avellone will step in and save the day, and likely be so impressed with the creativity of [insert username here] that he'll give him a job.

 

Okay, you can take that risk for us all and we'll see what happens.

Link to comment
Share on other sites

I could probably do some body alterations for you, I'v done some for FEV victims on the mars mod.....turned out pretty good. If you experiment with the proportional editing in blender it makes pretty good organic shapes. Whether it's something simple like bumps and warts or more involved like changing body types to skinny or fat, it seems to do a pretty decent job. Then just mess with teh texture.

 

It'd seem like of work to ...i guess clone (?) the swampfolk bodies using vanilla textures.

 

Here's my suggestion: if you've got Point Lookout to hand, upload the files labelled as a mod resource and just see what happens. If an admin on nexus decides that it isn't allowed (despite all the current mods using content from F3, and despite the games being from the same franchise and made by the same companies), then put a note on the file just saying that you'll take it down if it has broken the rules. I really don't think they'll take an issue with it for the reasons above, but it's certainly easier to test the water this way rather than to create whole new critters from scratch.

 

Or, if that's not gonna happen, upload the files onto mediafire and I'll post it on there myself, I doubt anything will happen over it but if you're worried about getting your account on there suspended then I'll take the blame for it :)

 

 

Oh I wish we could use things from FO3 and post them up on nexus, but that is considered stealing and will get you banned here. I mean if you want to do it some place else that allows that kinda stuff thats your choice, but I figured since you posted here you wanted to release on nexus?

I am not trying to be mean or anything Devinpatterson is right, I just didnt want to see people get banned without knowing what they where doing was considered wrong.

 

Yeah I know you're right to mention it, but I think the world would be much more fun if these really trivial copyright issues didn't exist. I mean it's not like any of these mods actually harm the companies or like we're making money from it. If anything mod communities help the games become more successful... as nexus and obsidian know.

Link to comment
Share on other sites

If an admin on nexus decides that it isn't allowed (despite all the current mods using content from F3, and despite the games being from the same franchise and made by the same companies),

 

It's not allowed because Bethesda doesn't allow it. If it's not packed in the Fallout New Vegas BSA files, you can't use it. Copyrighted content.

 

A lot of stuff form Fallout 3 IS included in those BSA files, but not everything.

 

Yeah I know you're right to mention it, but I think the world would be much more fun if these really trivial copyright issues didn't exist. I mean it's not like any of these mods actually harm the companies or like we're making money from it. If anything mod communities help the games become more successful... as nexus and obsidian know.

 

Still illegal. Therefore, we can't allow it.

Link to comment
Share on other sites

I will warn again, I KNOW of people posting FO3 resources they where all banned or given strikes against them. Thats the last time I will say anything. XD

 

I agree it would be ideal to have them just release it for use with both games, would make me transferring my FNV mod to FO3 soooo easy. But the problem is that they do not own all the items used in the games, they buy some of those items with strict policies about it being only used in that one game. So its not that Beth or who ever doesnt want to release it, its that they are legally bound to not do so.

 

Modding makes these games much longer lasting and successful, but we are all still bound by licensing and legal usages. If Nexus supported theft like this, you can believe they would be sued and Beth would open another Steam Workshop for the Fallout series to replace Nexus. They WANT a reason to do that, it would mean they had the monopoly on mods. Which I think would be horrible. D:

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...