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Deputy Weld Dead


Ranx31

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I've already tried searching these forums for an answer to this problem with no luck, so here it goes...

 

I'm playing the game with only the Broken Steel DLC running so far(have the GOTY edition) and was at the point in the game sometime after doing the main Broken Steel quests. Fawkes was with me and I had returned to Megaton and done the usual unload stuff, rest and save then exit town. After exiting the gates I noticed a number of green blips in the usual place where caravans appear. Clearing the gate and looking that direction I see it's a caravan of Aqua Pura accompanied by two Brotherhood members. They were in a discussion with several Megaton town members who wanted the water. The talk escalated to the point where the town members were telling the Brotherhood guys that weren't going to let them leave without the water. At that point everyone pulled out their weapons and began shooting. Needless to say, the Brotherhood guys wiped out the townsfolk in short order. This action caused Deputy Weld and the lookout above the gate to turn hostile toward the Brotherhood duo. I was merely a bystander while all this took place and did nothing. I just shook my head at what happened and fast travelled away to my destination.

 

Now here's my dilemma... I wasn't too happy about Deputy Weld and the lookout getting killed by the Brotherhood so I tried to restore them. Going over to Deputy Weld, who had his head blown off, I tried to use the console 'Resurrect' command on him and it did nothing. So I used the TCL command to travel up to the lookout (named Stockholm BTW) and then resurrected him no problem. I then left figuring that the dead Deputy Weld may not have been the same actor as the live Deputy Weld so therefore the Resurrect command probably had no hope of working anyway.

 

As time went by, Deputy Weld's body remained in front of Megaton and I would occasionally see his nearby head rocking back and forth. Not unusual as I've noticed this same thing with other Protectrons.

 

Finally, I decided that since I couldn't bring him back that I wanted to at least get rid of the body until I could find some other way to bring him back. So I tried to use the 'Disable' command on him. It didn't seem to do anything, even after I fast-travelled away and came back.

 

It has now gotten to the point where, when I exit Megaton, his head would be right in front of the gate. I tried to haul it away from the gate a couple times and it kept reappearing in front of the gate the next time I exit. It also seems to be now affecting Fawkes' ability to exit town with me. The last few times I left town Fawkes would not be with me outside the gate. I have no trouble getting Fawkes to show when I fast travel to a destination. I tried to wait an hour in front of Megaton two days ago and he then showed up and came running toward me.

 

So, is there anyone who can either tell me how to just get rid of Deputy Weld's body or even better, get rid of the body and restore the original Deputy Weld to his post outside the town?

 

And before anyone asks, I only had two small mods running at the time... Better Dogmeat and Night Vision Goggles. Other than that, my game was completely stock until recently when I added a mod to pass level 30 and one to fix errors.

 

Looking forward to a helpful response!

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Thanks very much for the quick response... I'll try it out when I get back to Megaton from Point Lookout! BTW, what exactly does the PRID command do? Or should I just Google it for details?
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Like they know what a reference is. Press Escape, then press ~ to open the console, click on it. Though you have to watch out, FX like light glow are placed items an will return something else. So view the top of the screen an make sure it says what you were aiming at. Then for resurrections on NPC's it's

 

Kill

Resurrect

Disable

Enable

 

Which resets them to before you met them.

 

 

Nuke Deputy Weld! :P

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For anyone that shares this problem or similar, just a quick update to say that Flamenx01's solution worked perfectly! I tried it earlier today and Deputy Weld sprang back to life, resumed his guard role, went back to his post and all is well. Thanks again guy!

 

GrindedStone: Uh, I'm sure you meant well but wouldn't pressing Escape first cause the game to bring up the pause screen negating any chance of using console commands or clicking on anything and viewing results at the top of the screen?

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Okay, I won't dispute it. I have to admit that I've never tried using console commands that way. I always use it on the in-game screen as I assumed that's where it was intended to be used. This was how I used it in Oblivion and just carried the behavior over to Fallout3. Will try it out some time...
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