SMB92 Posted August 23, 2012 Share Posted August 23, 2012 Hello to all, thank you for viewing and bigger thanks to anyone with advice. Now to start let me say i am no noob at modding Bethesda games. I have never had any problems until now that i want to play New Vegas. Seemingly, Archive Invalidation causes CTD's whenever i activate it, in the many fashions it come in meaning i have tried FOMM, ArchiveInvalidation Invalidated and the other one with the AII-FNV.bsa. Now i am using all the good mods, NMCs, WMX, FOOK, EVE, NVEC, Lings, PN, ILO, NSkies, IMCN, UHP, oHUD, AWOP etc etc etc with All DLCs and i own the Ultimate edition CD (hence all DLCs) and i know for a fact through FNVedit that my load order is peachy and i have patched myself through hours and hours of hard patching, so it aint any of that, however when i deactivate AI i am CTD free but stuff playing like that ay. When AI is active i usually CTD within 5 mins, on a new game i can't get out of Doc Mitchells. Now this never used to be like this and i'm not sure if there has been an update recently but it is definitely AI, i wouldn't be asking for help if i knew the cause but i know it's that. I've redone all my INI's over and over, tried combinations of known methods, been through google no tomorrow and now i'm stuck, so basically i'm here asking for anyone's advice on this b*****d of an issue. Big thanks in advance, please no noob questions or answers, i know what i'm doing ;) up until this crud of course x) EDIT: I probably sound really silly, but i'm lost at this cos it definitely is AI, works without, stuffed with it. I just re-read my post and thought i sounded like an idiot, that be all. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 23, 2012 Share Posted August 23, 2012 did u try a fresh clean install? is possible u doing it wrong in patching the game... how did u install the mods? and how did u try patching this? do u use compatible patches around the installed mods? pls post the loadorder to get more evidence about ur problem Link to comment Share on other sites More sharing options...
SMB92 Posted August 23, 2012 Author Share Posted August 23, 2012 Yes it's a clean install, and it's Ultimate edition so it's all done through Steam. My load order is perfect and is patched well but here it is anyway: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmRustTownV1Master.esmAmbient Temperature.esmAdvanced Recon Tech.esmCaliber.esmMore Perks.esmCaliberXhonesthearts.esmCaliberXgunrunners.esmCINEMATECH.esmDetect Traps.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmMoMod.esmInventory Access.esmDFB - Random Encounters.esmAWorldOfPain(Preview).esmNVEC Complete.esmNSkies URWLified.esmNVInteriors_Core.esmNVInteriors_ComboEdition_AWOP.esmInterior Lighting Overhaul - Core.esmProject Nevada - Core.esmProject Nevada - Equipment.esmSelective Fire.esmStalker Weapons Pack.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmoHUD.esmLings.esmThe Mod Configuration Menu.espNVEC Enhancements.espNVEC Complete FOOK Patch.espDarNifiedUINV.espCASM.espFairyRadar.espFPSWeaponWheel.espHUD Extended.espHUD Extended - Ambient Temperature.espReadius_NV.espJetpack.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espRustTownAdditions3.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espXFO - 4bb - Perks - Two per level.espProject Nevada - Cyberware.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espSelective Fire - Project Nevada.espProject Nevada - Extra Options.espNVEC PN Cyberware Patch.espNVEC PN Equipment Patch.espNewVegasBounties.espDetect Traps - Traponator 4000.espDetect Traps - DLC.espAdvanced Recon Gear.espAdvanced Recon Tech.espchristinecos.espJ3Rifle4Free.espSWP40 Patch 01.espZLArmaments.espAdvanced Recon Armor.espAdvanced Recon Range Finder.espAdvanced Recon Riot Gear Helmet.espAdvanced Recon Gear - Project Nevada.espFlashlightNVSE.espBoondock Saint DEK.espRemington870SO.espNWghostbodysuit.espPowered Power Armor.espHZBagOfHolding.espAmbient Temperature - PPA.espAWOPDeadMoney.espAWOP-FOOK Weapon Patch [5.0] .espAWOP DLC + GRA Conflict Error Fixes.espImp's More Complex Needs.espAmbient Temperature - IMCNNV.espIMCNNV - HUD and Hotkeys.espJump Fall Fixer.espMore Realistic Aiming.espQuick Trade.espReactive People - Ultimatum.espRunner.espWeaponModsExpanded.espWMX-FOOKNV CP.espProject Nevada - WMX.espWMX-ModernWeapons.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-PreOrderPackClassic.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espEVE FNV.espEVE FNV-[GRA Patch for EVE 1.3].espProject Nevada - EVE.espLUMENARIUM - Working Sunglasses ONLY.espNSkies URWLifiedOWB.espNSkies URWLifiedHH.espLUMENARIUM - Bright Clear Days.espInterior Lighting Overhaul - Ultimate Edition.espILO - A World of Pain.espILO - NVInteriors Project - AWOP.espILO - NSkies URWLified Patch.espELECTRO-CITY - Imaginator.espDYNAVISION 2 - Dynamic Lens Effect.espDirectors Chair.espLings-PlayableRaces.espBashed Patch, 0.espMyPatch.esp Total active plugins: 129Total plugins: 141 Now after playing with many methods of AI i have found one thats working well but still the odd problem of certain textures not updating in game properly, then an occasional CTD. What's weird is that i have an uber rig, i only run 1 7970 (no Xfire) when playing, i use the d3d9.dll fix, and i still get shocking performance with or without AI, and yes it does run without AI funnily enough but as i say that's pointless. I know it's only AI because different configuations work better than others, for instance FOMMs don't work where as my manual installing works a lot better. I have renamed the AI.bsa to Fallout - ArchiveInvalidation.bsa and loaded everything on the list behind it and that works much better than FOMMs method or the one you download (not the broken one on the Nexus either, the good one). It's awful strange to me i'm going back through FNVEdit to see if there is any texture conflicts, although i didn't spot any b4. Link to comment Share on other sites More sharing options...
Cynthetic Posted August 23, 2012 Share Posted August 23, 2012 (edited) so i just found one issue, load this file "WMX-FOOKNV CP.esp" after wmx, i thought this is an compatibly patch and this should be ever load after wmx and fook and cp or merged this file into your patch. about archivinvalidation..its strange what u got... i only use the switch from fomm and the following edit. do u have added the bsa in the ini? like this SArchiveList=Fallout - AI!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa chapter "Archive" in falloutprefs.ini - fallout.ini and falloutdefault.ini? don´t forget to rename the bsa back. so ur rig is ok so far ;) Edited August 23, 2012 by CYNTHETIC Link to comment Share on other sites More sharing options...
SMB92 Posted August 24, 2012 Author Share Posted August 24, 2012 If you look again, FOOK WMX patch is straight after wmx. Yes my INI is exactly like that in all 3, i just delete fallout.ini as it resets from fallout_default.ini. And thanks, the rigs nice :). It's more than strange really, i've never had any issue like it before, i did see Steam made an update about a week ago although i didn't hear of a new patch or anything.... Link to comment Share on other sites More sharing options...
Cynthetic Posted August 24, 2012 Share Posted August 24, 2012 oh yes u right with wmx, sry that it was late last night. update? ultimate? i think that is already up to date? what is ur fileversion ? should be 1.4.0.525. is possible to that this "steam update" screwed up the installation, don´´t know what this "update" changes but u can try a fresh install and disable updates from steam for new vegas. i have disable steam here (use it only to activate/update my games) Link to comment Share on other sites More sharing options...
SMB92 Posted August 27, 2012 Author Share Posted August 27, 2012 Yeah i'm not sure about it either, i thought ultimate edition was final, perhaps steam made an error as you say. Might disable steam myself, it's been getting on my nerves. Anyhow i starting using the FNV4GB - NVSE loader and it appears the problem went away, i actually got to play for a good few hours with no crash however i do get a crash in goodsprings still, only when i come back their via walking, fast travel is ok though so i have got a conflict somewhere. Thanks for your help mate, i shall post again if i can replicate the problem. Link to comment Share on other sites More sharing options...
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