Mutak94 Posted August 23, 2012 Share Posted August 23, 2012 I have a problem. Every time I create a new NPC with one of the already exisiting vocie types, everything is fine (I can talk to them, my quest progresses as usual etc.). But every time I create a NPC with a unique voice type, I can't even talk to them - when I press E (activate them), nothing happens, even though I made the dialogue for them. So what am I doing wrong? Link to comment Share on other sites More sharing options...
David Brasher Posted August 24, 2012 Share Posted August 24, 2012 Are your dialog info conditions correct on your custom dialog? They need to point to the proper NPC, voicetype, faction, race, gender, whatever. Did you create your custom dialog properly? There is a common bug where custom dialog will not work in the .wav + .lip format. It has to be converted to .fuz format with unfuzer first. Link to comment Share on other sites More sharing options...
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