PiemasterXL Posted August 24, 2012 Share Posted August 24, 2012 Hello. I'm pretty sure I have everything file-pathwise correct. But my texture is not showing up in game. Creation kit shows my texture just fine in preview. Could this alternate texture entry be the culprit? http://puu.sh/YfNT ^screenshot of creation kit menu^ Link to comment Share on other sites More sharing options...
gasti89 Posted August 24, 2012 Share Posted August 24, 2012 Do you mean it doesn't show up when equipped? But it shows when the sword is loose in the world/equipped by NPCs? If yes, then i bet you copied a vanilla weapons a changed the stuff you wanted. I think you forgot to set up a new "1stpersonmesh". Filter the object window with "1stperson" and click *all. You'll notice some statics. Either copy one or create a new entry. Go that entry your custom mesh path (linked to your texture). Now go back to the weapon window and go to the art tab. There a "1st person" dropdown, find your newly created static and give it to the weapon. Link to comment Share on other sites More sharing options...
Grimoa Posted August 24, 2012 Share Posted August 24, 2012 There would be items in the "NEw Texture" column if the texture would get changed by CKit. Try doubleclicking the entries, you'll get a menu where you can select TextureSets. Link to comment Share on other sites More sharing options...
PiemasterXL Posted August 24, 2012 Author Share Posted August 24, 2012 http://puu.sh/YjK4 then I get that menu, but I cant find my texture in it, and I dont know how to add my texture to that list. :( Link to comment Share on other sites More sharing options...
alex3271 Posted August 24, 2012 Share Posted August 24, 2012 Did you just change the dds files or did you change the nif.check if you put the textures in the right directory Link to comment Share on other sites More sharing options...
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