MizterMoonshine Posted August 24, 2012 Share Posted August 24, 2012 Me again.... I get a crash when entering the area around Paradise Falls, specifically when I walk past Grouse the game insta CTDs. It's not FNNCQ, I uninstalled that but it still crashes. If it helps I went and enslaved Arkansas for Grouse, I can talk to Grouse and all but trying to walk by him makes the game crash. Fallout3.esmUnofficial Fallout 3 Patch.esmThePitt.esmAnchorage.esmBrokenSteel.esmPointLookout.esmZeta.esmRH_IRONSIGHTS.esmiHUD.esmDCInteriors_ComboEdition.esmVault 101 Revisited.esmRTS NW.esmMart's Mutant Mod.esmApocalypse Armory.esmSimpleNeeds.esmImpervious Power Armour.esmFNNCQ.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espDCInteriors_DLC_Collectables.espOwned!.espWeaponModKits.espBlackWolf Backpack.espBlackWolf Backpack - Blank's Container Patch.espBlackWolf Backpack - Vendor Script Replenish.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRegulating Karma Talon Style V1.5.espReneerInvisibleKarmaMod.espBKCalendarFix.espBetterHeadshots.espPowerArmorTraining.espPowerArmorTrainingPlus.espcollectionagent_improved.espPower Armor Fix.espPower Armor Fix Broken Steel.espEMPVision.espEnhVision.espTribal,Raider,and Older Race playable.espWinterizedT51bPowerArmorFixes.espCapsDoubled.esprl3-CovertOps.espRTS NW - Volume 1st.espRTS NW - Volume 2nd.espRTS NW - Volume 3rd.espRTS NW - Volume 4 Stone.esplessAddiction.espInebriation-FOSE.espNova Interaction Revised.espRelax.espFollowersHireContinued-NoChecks.espButch assault rifle.espMinigunsRebalance.espRealistic Death Physics.espPoint Lookout Lower Health.espPointLookout_lesstraveltime-6to10days.espRH_IronSights_Vanilla_NewWeapons.espRH_WMK_Bridge.espCleanOldOlney.espDialogue Tweaks.espAutomated FOV.espRaiderMercenaryExpanded.espRaiderMercenaryExpanded[M&W].espRaiderExpanded[M&W].espMercenaryExpanded[M&W].espSN_Depth_Of_Field.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espMTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.espRegulators.espNamed Paradise Falls NPC's.espAttentater's Wasteland Economy.espRivet City Merchants With Point Lookout.espRZW_SimpleGrab.espPCB.espCASM.espBodosBarberBlade.espEssential Caravan Merchants.espDYNAVISION - Dynamic Lens Effect.espBillboard Camps.espPointRadio.espX-1_Tales_of_Wonder!.espUnofficial Fallout 3 Patch - Broken Steel.espFasterWaiting.espGunImpactLODIncreased.espShellRain.espF3ProjectRealityMkI.espBig Town Overhaul.espPureWater-NoRad-.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espApocalypse Armory.espApocalypse Armory - Optional Historical Names.espApocalypse Armory - DLC Enhancements.espApocalypse Armory + WMK.espfawkes_classic_minigun.espSimpleNeeds - Point Lookout.espSimpleNeeds - The Pitt.espSimpleNeedsAnchorage.espSprint Mod.espEnd of an Enclave Era.espPF Bartender.espmerged.esp Total active plugins: 117Total plugins: 120 thank you in advance Link to comment Share on other sites More sharing options...
GrindedStone Posted August 26, 2012 Share Posted August 26, 2012 It would make a difference if you cleaned those mods. They get dirty from loading/saving them 1000 times when the mod is being built. Load it up with FO3 edit. Right click the left window box where the mods are an select apply filter. Remove the checks for everything except conflict is inherited by parent. Hit okay, wait for it to finish. If it's more than 30 seconds you need to start saving up for a new computer, because your ride is a bucket. Once it finishes. Start right below the DLC (can't clean those) Right click each mod and select Remove Identical to Master, then right click that same mod again an select Undelete an disable references. Do this top to bottom on all the mods. Once you're at the bottom, right click an remove the filter. Then go back up to where you started an right click an pick Clean Masters, right click again, Sort Masters. Do that top to bottom on all the mods. When you are done look at how many of those mods are listed in dark bold text. That's how many modders forgot to clean their mod before uploading. Hit Ctrl S to save it, watch the message box to see if there was an error. If there is I would consider not using that mod, but you can clean that one again an try to save which will fix the error. Next time don't use Unofficial Fallout 3 Patch. It wasn't designed to be used with other mods. If you look it conflicts with nearly everything. You've also got it loaded before the DLC which is a bad idea. Looking at the rest of the list it would be a good idea to either cut some of these mods or start using Wyre bash/flash. You would stop using Merge patches, an start using Bashed patches. This will automaticly merge the smaller mods into the Bashed patch along with the same things Merge patch does. You need BOSS on that many too. DCInteriors_DLC_CollectablesPCBCASMMMM-Hunting & Looting These above mods have caused issues in the past. I wouldn't play that load order. It looks like a crashy one. If you're smart you can come up with a build that will play for over 8 hours at a time without crashing. If it crashes all the time, start over an install mods more slowly. Link to comment Share on other sites More sharing options...
MizterMoonshine Posted August 26, 2012 Author Share Posted August 26, 2012 Okay, I will try everything you said. Link to comment Share on other sites More sharing options...
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