Jump to content

Paradise Falls crash


Recommended Posts

Me again.... I get a crash when entering the area around Paradise Falls, specifically when I walk past Grouse the game insta CTDs. It's not FNNCQ, I uninstalled that but it still crashes. If it helps I went and enslaved Arkansas for Grouse, I can talk to Grouse and all but trying to walk by him makes the game crash.

 

Fallout3.esm

Unofficial Fallout 3 Patch.esm

ThePitt.esm

Anchorage.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

RH_IRONSIGHTS.esm

iHUD.esm

DCInteriors_ComboEdition.esm

Vault 101 Revisited.esm

RTS NW.esm

Mart's Mutant Mod.esm

Apocalypse Armory.esm

SimpleNeeds.esm

Impervious Power Armour.esm

FNNCQ.esm

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

DCInteriors_DLC_Collectables.esp

Owned!.esp

WeaponModKits.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Blank's Container Patch.esp

BlackWolf Backpack - Vendor Script Replenish.esp

RH_IronSights_RemoveReticule.esp

RH_IronSights_PL_NewItems.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_Basic_ZetaPlugin.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_PittPlugin.esp

RH_IronSights_Basic_BrokenSteelPlugin.esp

RH_IronSights_Basic_AnchoragePlugin.esp

Regulating Karma Talon Style V1.5.esp

ReneerInvisibleKarmaMod.esp

BKCalendarFix.esp

BetterHeadshots.esp

PowerArmorTraining.esp

PowerArmorTrainingPlus.esp

collectionagent_improved.esp

Power Armor Fix.esp

Power Armor Fix Broken Steel.esp

EMPVision.esp

EnhVision.esp

Tribal,Raider,and Older Race playable.esp

WinterizedT51bPowerArmorFixes.esp

CapsDoubled.esp

rl3-CovertOps.esp

RTS NW - Volume 1st.esp

RTS NW - Volume 2nd.esp

RTS NW - Volume 3rd.esp

RTS NW - Volume 4 Stone.esp

lessAddiction.esp

Inebriation-FOSE.esp

Nova Interaction Revised.esp

Relax.esp

FollowersHireContinued-NoChecks.esp

Butch assault rifle.esp

MinigunsRebalance.esp

Realistic Death Physics.esp

Point Lookout Lower Health.esp

PointLookout_lesstraveltime-6to10days.esp

RH_IronSights_Vanilla_NewWeapons.esp

RH_WMK_Bridge.esp

CleanOldOlney.esp

Dialogue Tweaks.esp

Automated FOV.esp

RaiderMercenaryExpanded.esp

RaiderMercenaryExpanded[M&W].esp

RaiderExpanded[M&W].esp

MercenaryExpanded[M&W].esp

SN_Depth_Of_Field.esp

MTC Wasteland Travellers.esp

MTC Wasteland Travellers (Optional)- Crowded Cities.esp

MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp

Regulators.esp

Named Paradise Falls NPC's.esp

Attentater's Wasteland Economy.esp

Rivet City Merchants With Point Lookout.esp

RZW_SimpleGrab.esp

PCB.esp

CASM.esp

BodosBarberBlade.esp

Essential Caravan Merchants.esp

DYNAVISION - Dynamic Lens Effect.esp

Billboard Camps.esp

PointRadio.esp

X-1_Tales_of_Wonder!.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

FasterWaiting.esp

GunImpactLODIncreased.esp

ShellRain.esp

F3ProjectRealityMkI.esp

Big Town Overhaul.esp

PureWater-NoRad-.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Apocalypse Armory.esp

Apocalypse Armory - Optional Historical Names.esp

Apocalypse Armory - DLC Enhancements.esp

Apocalypse Armory + WMK.esp

fawkes_classic_minigun.esp

SimpleNeeds - Point Lookout.esp

SimpleNeeds - The Pitt.esp

SimpleNeedsAnchorage.esp

Sprint Mod.esp

End of an Enclave Era.esp

PF Bartender.esp

merged.esp

 

Total active plugins: 117

Total plugins: 120

 

thank you in advance

Link to comment
Share on other sites

It would make a difference if you cleaned those mods. They get dirty from loading/saving them 1000 times when the mod is being built. Load it up with FO3 edit. Right click the left window box where the mods are an select apply filter. Remove the checks for everything except conflict is inherited by parent. Hit okay, wait for it to finish. If it's more than 30 seconds you need to start saving up for a new computer, because your ride is a bucket. Once it finishes. Start right below the DLC (can't clean those) Right click each mod and select Remove Identical to Master, then right click that same mod again an select Undelete an disable references. Do this top to bottom on all the mods. Once you're at the bottom, right click an remove the filter. Then go back up to where you started an right click an pick Clean Masters, right click again, Sort Masters. Do that top to bottom on all the mods.

 

When you are done look at how many of those mods are listed in dark bold text. That's how many modders forgot to clean their mod before uploading. Hit Ctrl S to save it, watch the message box to see if there was an error. If there is I would consider not using that mod, but you can clean that one again an try to save which will fix the error. Next time don't use Unofficial Fallout 3 Patch. It wasn't designed to be used with other mods. If you look it conflicts with nearly everything. You've also got it loaded before the DLC which is a bad idea. Looking at the rest of the list it would be a good idea to either cut some of these mods or start using Wyre bash/flash. You would stop using Merge patches, an start using Bashed patches. This will automaticly merge the smaller mods into the Bashed patch along with the same things Merge patch does. You need BOSS on that many too.

 

 

DCInteriors_DLC_Collectables

PCB

CASM

MMM-Hunting & Looting

 

These above mods have caused issues in the past.

 

 

I wouldn't play that load order. It looks like a crashy one. If you're smart you can come up with a build that will play for over 8 hours at a time without crashing. If it crashes all the time, start over an install mods more slowly.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...