simonp92 Posted October 1, 2008 Share Posted October 1, 2008 i have been making some models recently.. but icannot seem to texture them, and the UW-maps.. and what about the cullision meshes.. how to do them?? Link to comment Share on other sites More sharing options...
LoginToDownload Posted October 1, 2008 Share Posted October 1, 2008 A collision tutorial can be found here. I don't know about any UV-Mapping tutorials, (Texturing from a UV Map might come in handy, though) but I tend to unwrap it piece by piece and divide the map into (usually and more-or-less) corners based on material, but then the only texture detail I ever tried to do was a sword-hilt. It required more work lining everything up, but looked okay. Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted October 1, 2008 Share Posted October 1, 2008 I personaly preffer UV unwrapping because it gives you total controll. That way you can map textures that weren't realy meant for your mesh without making it look weird. Link to comment Share on other sites More sharing options...
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