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Fallout 4: Vending Machine Scripting Help


ghoast101

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Hello, I'm practically new to making my own Fallout 4 mods. In the past I made a few personal mods, and I wanted to make a new version of one of them: A vending machine which would open a menu with several options and take prewar money or caps in exchange for a certain item, instead of opening a trader menu. I tried using the same script I used on both FO3 and FNV (with names obscured as they could be... Offensive :tongue:). I've only ever messed with FO4 to make a few small things, like items that when consumed give a few others, so not a total stranger to scripting in this, but there's no comparison. Could someone give me some help?

 

Attached is the script I tried using, which is straight from the "old" Fallouts. It wouldn't compile for some reason

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simplest way would be to make a custom crafting workbench which looks like a vending machine. then you "craft" caps into whatever item.

The downside would be that buying stuff would give you XP.

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If you really want to do it the messagebox way, you need to look into the Message objects in the CK, and it's script properties:

https://www.creationkit.com/fallout4/index.php?title=Message_Script

 

And WTF@"for some reason". Why would you even expect it to compile??

Scripting changed a lot between the games. I suggest you look at the various vanilla scripts which come with the CK (you need to unpack some zip, I think). Or look for some F4-specific script tutorials.

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