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Posted (edited)

Hello, Im a software developer and im pretty new in Creation Kit modding.I was trying to add a new radio station into the game and watching a tutorial for it but i encountered an error that i think no one -Yes. Litterally no one... Well, at least no one on the Google and Yandex- has encountered before.

When i try the compile a fragment under an action topic, im getting this error:

Papyrus Compiler Version 2.8.0.4 for Fallout 4
Copyright (C) ZeniMax Media. All rights reserved.
Starting 1 compile threads for 1 files...
Compiling "AF_RBPQ_0100267A.psc"...
D:\Pirated\Fallout 4\Data\Scripts\Source\User\AF_RBPQ_0100267A.psc(0,0): unable to locate script TopicInfo
No output generated for AF_RBPQ_0100267A.psc, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on AF_RBPQ_0100267A.psc

I thought i found some solutions but they are mostly fixes for skyrim.Like "scripts.zip" and things. They didnt work for me.

I tried installing the game from torrent, even removed Steam version.

 

I even deleted the plugin, and started from scratch. Same issue.
I asked to the video maker about it and he couldn't help me either.
I'm just trying to figure out whats going on.I even tried to compile it with a bat file manually but it didnt work.

Dammit why i cant just make cpp mods :D

Hope im not violating any rules.I'm new at this forum.I read the rules but im kinda distrustful about it.

Thanks, in advance. :smile:

Edited by FranticDreamer
Posted

"unable to locate script TopicInfo"

 

This means you didn't extracted Scripts\Source\Base\Base.zip, which contains the necessary script sources to compile your script.

Posted
  On 5/24/2019 at 9:26 PM, DieFeM said:

"unable to locate script TopicInfo"

 

This means you didn't extracted Scripts\Source\Base\Base.zip, which contains the necessary script sources to compile your script.

I did it actually. Files like Topic.psc,TopicInfo.psc and Quest.psc files are in Source\Base directory. I extracted it a second time, still same errors :(

Posted (edited)

In the Bethesda Launcher, there's an option to repair the CK. Something must be broken or missing.

Make sure to do a backup of your CK ini files and, if you modified any, the bat scripts of the papyrus compiler.

Edited by DieFeM
Posted
  On 5/25/2019 at 1:17 AM, DieFeM said:

In the Bethesda Launcher, there's an option to repair the CK. Something must be broken or missing.

Make sure to do a backup of your CK ini files and, if you modified any, the bat scripts of the papyrus compiler.

I reinstalled game and even downloaded an old version from torrent for testing. Its still not working :/

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