Grimoa Posted November 23, 2012 Share Posted November 23, 2012 (edited) You can not clogg up the crafting menu by making the recipes only visible when the player has a certain item, which is preferably not consumed by the crafting process. (For crafting mutliple items in a row.) When the player is done he drops the item and the crafting menu is clean once again. The extra item is a switch of sorts. ;) I use that method here.Vanilla recipes that already do that are most of the "fur to leather" types, they are only visible when you have the fur. And dissapear after crafting cause the fur is consumed. Edited November 23, 2012 by Grimoa Link to comment Share on other sites More sharing options...
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