valdosa Posted August 26, 2012 Share Posted August 26, 2012 While taking a break from level design and navmeshing area's I decided to try and implement one of the followers from the large mod project I'm currently working on. After creating the NPC and placing them into the world I am able to talk to them however their is no "follow" option. (and i currently have no followers following me) For the sake of simplicity I'll tell you the process I went about in hopes that ya'll will be able to see what I missed. Actors > Duplicated AelaTheHuntress Renamed EDID, Name, Shortname Checked Essential and made sure Unique was checked. Set race to BretonRaceVampire and unchecked Female Changed the voice type to MaleCommander and changed Disposition to 100 Removed companions factions (Whiterun guys) and left currentfollowerfaction at -1, potentialfollowerfaction at 0 Deleted all aI Packages and added DefaultSandboxEditorLocation Set the inventory and spells, and made the face. Created a Relationship Set the Parent NPC to the Actor I just created Set the child NPC to player Set the relationship level to ally And set the association Type to none. Went back to the actor I made and verified it showed up in the relationship tab. When I go into the game he interacts with the chairs and such and even aids me in combat (in the same room) but no option to follow me is given. I've been trying to figure this out for 5 hours and have redone this multiple times. What the heck am I missing O.o <Faceplant into keyboard> Link to comment Share on other sites More sharing options...
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