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Skyrim crashes when i put my remodeled armor on


DarkSaber2328

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probably a problem with the dismember skin istance, control that all the pieces of the armor are pareneted to only one skeleton and that there is no loop in the order of the bones, that worked for one of my armors, i had the same issue.

 

however mine was a mash up armor so i'm not sure why this is happening to you if the armor is completely modelled from scratch....

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the triangle with the ! sign in it means that the nif is not compatible with the engine of the game, try to change the user version 1 and 2 in the nif header: they must be 12 and 83.

 

regarding the purple textures, it must be a problem of the lighting shader property, try to reassign the textures and save the nif file, other than that you may be missing some uv mapping but i doubt it.

 

ps floating around on the character's head means that it did not follow the head of the character in the movements but only in the space?

if it is like that than it is a problem of shaders: make sure that the skinned mesh shader in the bslighting shader property is checked.

Edited by frankdema
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If you're using 3ds max, the .nif exporter has issues.

 

This should help:

 

I _think_ that's the right video. If not, check his channel.

 

Two things come to mind. Either there's a problem with the .nif export (which is covered in the video) or you had an issue with the weight slider, but helmets supposedly don't have weight sliders. I say supposedly because I've found a lot of the stock .nif's do indeed have a _0 and a _1.

Edited by Stemin
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