ReverendFelix Posted June 7, 2019 Author Share Posted June 7, 2019 Still trying to solve this... Link to comment Share on other sites More sharing options...
ReverendFelix Posted June 20, 2019 Author Share Posted June 20, 2019 (edited) I tried using Nifskope to reduce the bounding box on an experimental skeleton. It didn't work either. So still no resolve there. Edit; I should also mention that I successfully reduced the overall player size from .51000 to .31000 using Tes4edit. I believe smaller may be possible doing it this way, but the size to speed ratio already has me moving quite slow. Edited June 20, 2019 by ReverendFelix Link to comment Share on other sites More sharing options...
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