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In-game objects appear in different location to CK


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I'm making a crypt chamber. I've placed ruinsFloorCangleLamp objects (unlit activator & lit candle) & attached a script to turn the candle off & on. This operated as intended. I've also have a torchpermanent wall sconce lit & unlit activator that does the same & works as intended.

 

Just recently (after further editing of crypt objects), the candle & wall torch now appear in-game in a different position to that in the CK. The lit candle has moved several feet/metres away from the unlit candle & the lit & unlit wall torch are correctly positioned over each other but have moved away from the wall & are floating in thin air.

 

Other objects in the crypt room are unaffected. I can't figure out what's caused this or how to correct the situation. Any help appreciated.

Edited by pcaviator
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