sammidraco Posted May 29, 2019 Share Posted May 29, 2019 (edited) Hey everyone. I'm trying to place a world interaction trigger box near a cave I created, with the script attached to it called "WICommentTriggerScript". Basically I'm trying to make it so a vanilla follower will comment on the custom cave as we pass by. As far as I can tell, that's how it's done in the vanilla game. I've got the trigger box in place and the script attached. When I click edit properties, I have the keyword "WICommentEnterences" selected, but there's something I'm missing. The follower says nothing in game (and I'm just using a normal vanilla NPC follower right now). Though when I travel to another vanilla locations with the same type of trigger box, the follower makes his comments. I was able to get this to work in a different location with a different comment, where a follower says something like "wow would you look at that." But I can't get them to specifically comment on checking out the custom cave. I have no idea what the difference is, but I feel like the answer is simple. I'm just not seeing it. Any help would be appreciated. Thanks! Edited June 15, 2019 by sammidraco Link to comment Share on other sites More sharing options...
sammidraco Posted June 15, 2019 Author Share Posted June 15, 2019 bump? Link to comment Share on other sites More sharing options...
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